// Auto-exec'd by the server on ctf_2fort load (server context). // Runs after sv_cheats is set, so cheat-flagged cvars work here. // --- exposure: stop software auto-exposure ramping the scene to white --- mat_force_tonemap_scale 1.0 mat_hdr_tonemapscale 1.0 mat_hdr_level 0 mat_disable_bloom 1 mat_bloom_scalefactor_scalar 0 // --- NEVER kick us for being idle (we're an AFK spectator forever) --- mp_idledealmethod 0 mp_idlemaxtime 0 // --- never-ending match --- mp_timelimit 0 mp_winlimit 0 mp_maxrounds 0 mp_bonusroundtime 3 mp_waitingforplayers_cancel 1 // --- bots (nav mesh now generated, so they can actually path) --- mp_autoteambalance 1 tf_bot_quota_mode normal tf_bot_difficulty 1 tf_bot_add 11 echo MAPCFG_DONE