// ==== [4043] class ==== // ==== [4044] class AFInAppEvents ==== // fields (61) LEVEL_ACHIEVED ADD_PAYMENT_INFO ADD_TO_CART ADD_TO_WISH_LIST COMPLETE_REGISTRATION TUTORIAL_COMPLETION INITIATED_CHECKOUT PURCHASE RATE SEARCH SPENT_CREDIT ACHIEVEMENT_UNLOCKED CONTENT_VIEW TRAVEL_BOOKING SHARE INVITE LOGIN RE_ENGAGE UPDATE OPENED_FROM_PUSH_NOTIFICATION LOCATION_CHANGED LOCATION_COORDINATES ORDER_ID LEVEL SCORE SUCCESS PRICE CONTENT_TYPE CONTENT_ID CONTENT_LIST CURRENCY QUANTITY REGSITRATION_METHOD PAYMENT_INFO_AVAILIBLE MAX_RATING_VALUE RATING_VALUE SEARCH_STRING DATE_A DATE_B DESTINATION_A DESTINATION_B DESCRIPTION CLASS EVENT_START EVENT_END LATITUDE LONGTITUDE CUSTOMER_USER_ID VALIDATED REVENUE RECEIPT_ID PARAM_1 PARAM_2 PARAM_3 PARAM_4 PARAM_5 PARAM_6 PARAM_7 PARAM_8 PARAM_9 PARAM_10 // methods (1) public .ctor() // ==== [4045] class AppsFlyer ==== // fields (6) obj cls_AppsFlyer propertiesClass afPropertiesInstance cls_AppsFlyerHelper devKey // methods (29) public .ctor() public static trackEvent(eventName, eventValue) public static setCurrencyCode(currencyCode) public static setCustomerUserID(customerUserID) public static loadConversionData(callbackObject) public static loadConversionData(callbackObject, callbackMethod, callbackFailedMethod) public static setCollectIMEI(shouldCollect) public static setCollectAndroidID(shouldCollect) public static init(key, callbackObject) public static init(key) private static init_cb() public static setAppsFlyerKey(key) public static trackAppLaunch() public static setAppID(packageName) public static createValidateInAppListener(aObject, callbackMethod, callbackFailedMethod) public static validateReceipt(publicKey, purchaseData, signature, price, currency, extraParams) public static trackRichEvent(eventName, eventValues) private static ConvertHashMap(dict) public static setImeiData(imeiData) public static setAndroidIdData(androidIdData) public static setIsDebug(isDebug) public static setIsSandbox(isSandbox) public static getConversionData() public static handleOpenUrl(url, sourceApplication, annotation) public static getAppsFlyerId() public static setGCMProjectNumber(googleGCMNumber) public static updateServerUninstallToken(token) public static enableUninstallTracking(senderId) private static .cctor() // ==== [4046] class AppsFlyerTrackerCallbacks ==== // fields (3) onReceiveConversionData onAppOpenDeepLink callbacks // methods (12) public .ctor() private Start() private Update() public didReceiveConversionData(conversionData) public didReceiveConversionDataWithError(error) public didFinishValidateReceipt(validateResult) public didFinishValidateReceiptWithError(error) public onAppOpenAttribution(validateResult) public onAppOpenAttributionFailure(error) public onInAppBillingSuccess() public onInAppBillingFailure(error) private printCallback(str) // ==== [4047] class TrackerCallbackHandler ==== // methods (4) public .ctor(object, method) public virtual Invoke(conversionData) public virtual BeginInvoke(conversionData, callback, object) public virtual EndInvoke(result) // ==== [4048] class idle_picker ==== // fields (1) idleRandom // methods (3) private static .cctor() public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4049] class lose_idle_picker ==== // fields (1) idleRandom // methods (3) private static .cctor() public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4050] class out_of_cover_picker ==== // fields (1) OutOfCoverNr // methods (2) public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4051] class AnimStateEntry ==== // fields (2) k__BackingField k__BackingField // properties (2) OnEntry OnExit // methods (7) public .ctor() public get_OnEntry() public set_OnEntry(value) public get_OnExit() public set_OnExit(value) public virtual OnStateEnter(animator, stateInfo, layerIndex) public virtual OnStateExit(animator, stateInfo, layerIndex) // ==== [4052] class idle_1 ==== // fields (1) IdlesNr // methods (2) public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4053] class RandomAnimInt ==== // fields (4) _randomValues _parameter _weights _initialised // methods (3) public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) private Initialise() // ==== [4054] class slide_picker ==== // fields (1) SlideNr // methods (2) public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4055] class idle_BM_thumb_picker ==== // fields (1) idleRandom // methods (3) private static .cctor() public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4056] class win_idle_picker ==== // fields (1) idleRandom // methods (3) private static .cctor() public .ctor() public virtual OnStateEnter(animator, stateInfo, layerIndex) // ==== [4057] class DeltaDNA.Ad ==== // fields (1) engagement // properties (9) DecisionPoint Engagement EngageParams LastShown AdShowWaitSecs SessionCount SessionLimit DailyCount DailyLimit // methods (12) family .ctor(engagement) public virtual abstract IsReady() public virtual abstract Show() public get_DecisionPoint() public get_Engagement() public get_EngageParams() public get_LastShown() public get_AdShowWaitSecs() public get_SessionCount() public get_SessionLimit() public get_DailyCount() public get_DailyLimit() // ==== [4058] class DeltaDNA.InterstitialAd ==== // fields (3) OnInterstitialAdOpened OnInterstitialAdFailedToOpen OnInterstitialAdClosed // events (3) OnInterstitialAdOpened OnInterstitialAdFailedToOpen OnInterstitialAdClosed // methods (15) private .ctor(engagement) public add_OnInterstitialAdOpened(value) public remove_OnInterstitialAdOpened(value) public add_OnInterstitialAdFailedToOpen(value) public remove_OnInterstitialAdFailedToOpen(value) public add_OnInterstitialAdClosed(value) public remove_OnInterstitialAdClosed(value) public static Create() public static Create(engagement) assem static CreateUnchecked(engagement) public virtual IsReady() public virtual Show() private OnInterstitialAdOpenedHandler() private OnInterstitialAdFailedToOpenHandler(reason) private OnInterstitialAdClosedHandler() // ==== [4059] class DeltaDNA.Ads.Android.AdService ==== // methods (16) assem .ctor(ads, sdkVersion) public final virtual RegisterForAds(config, userConsent, ageRestricted) public final virtual IsInterstitialAdAllowed(engagement, checkTime) public final virtual IsRewardedAdAllowed(engagement, checkTime) public final virtual TimeUntilRewardedAdAllowed(engagement) public final virtual HasLoadedInterstitialAd() public final virtual HasLoadedRewardedAd() public final virtual ShowInterstitialAd(engagement) public final virtual ShowRewardedAd(engagement) public final virtual GetLastShown(decisionPoint) public final virtual GetSessionCount(decisionPoint) public final virtual GetDailyCount(decisionPoint) public final virtual OnPause() public final virtual OnResume() public final virtual OnDestroy() public final virtual OnNewSession() // ==== [4060] class DeltaDNA.Ads.Android.AdServiceListener ==== // fields (1) ads // methods (13) assem .ctor(ads) private onRegisteredForInterstitialAds() private onFailedToRegisterForInterstitialAds(reason) private onRegisteredForRewardedAds() private onFailedToRegisterForRewardedAds(reason) private onInterstitialAdOpened() private onInterstitialAdFailedToOpen(reason) private onInterstitialAdClosed() private onRewardedAdLoaded() private onRewardedAdOpened(decisionPoint) private onRewardedAdFailedToOpen(reason) private onRewardedAdClosed(completed) private onRecordEvent(eventName, eventParamsJson) // ==== [4061] class DeltaDNA.Ads.Android.Utils ==== // fields (5) AdServiceWrapperClassName AdServiceListenerClassName UnityActivityClassName JSONObjectClassName ThrowableClassName // methods (1) public .ctor() // ==== [4062] class DeltaDNA.Ads.iOS.SmartAdsManager ==== // methods (16) public .ctor() public final virtual RegisterForAds(config, userConsent, ageRestricted) public final virtual IsInterstitialAdAllowed(engagement, checkTime) public final virtual HasLoadedInterstitialAd() public final virtual ShowInterstitialAd(engagement) public final virtual IsRewardedAdAllowed(engagement, checkTime) public final virtual TimeUntilRewardedAdAllowed(engagement) public final virtual HasLoadedRewardedAd() public final virtual ShowRewardedAd(engagement) public final virtual GetLastShown(decisionPoint) public final virtual GetSessionCount(decisionPoint) public final virtual GetDailyCount(decisionPoint) public final virtual OnPause() public final virtual OnResume() public final virtual OnDestroy() public final virtual OnNewSession() // ==== [4063] interface DeltaDNA.Ads.ISmartAdsManager ==== // methods (15) public virtual abstract RegisterForAds(config, userConsent, ageRestricted) public virtual abstract IsInterstitialAdAllowed(engagement, checkTime) public virtual abstract IsRewardedAdAllowed(engagement, checkTime) public virtual abstract TimeUntilRewardedAdAllowed(engagement) public virtual abstract HasLoadedInterstitialAd() public virtual abstract HasLoadedRewardedAd() public virtual abstract ShowInterstitialAd(engagement) public virtual abstract ShowRewardedAd(engagement) public virtual abstract GetLastShown(decisionPoint) public virtual abstract GetSessionCount(decisionPoint) public virtual abstract GetDailyCount(decisionPoint) public virtual abstract OnPause() public virtual abstract OnResume() public virtual abstract OnDestroy() public virtual abstract OnNewSession() // ==== [4064] class DeltaDNA.RewardedAd ==== // fields (6) waitingToLoad OnRewardedAdLoaded OnRewardedAdExpired OnRewardedAdOpened OnRewardedAdFailedToOpen OnRewardedAdClosed // properties (2) RewardType RewardAmount // events (5) OnRewardedAdLoaded OnRewardedAdExpired OnRewardedAdOpened OnRewardedAdFailedToOpen OnRewardedAdClosed // methods (24) private .ctor(engagement) public add_OnRewardedAdLoaded(value) public remove_OnRewardedAdLoaded(value) public add_OnRewardedAdExpired(value) public remove_OnRewardedAdExpired(value) public add_OnRewardedAdOpened(value) public remove_OnRewardedAdOpened(value) public add_OnRewardedAdFailedToOpen(value) public remove_OnRewardedAdFailedToOpen(value) public add_OnRewardedAdClosed(value) public remove_OnRewardedAdClosed(value) public static Create() public static Create(engagement) assem static CreateUnchecked(engagement) public virtual IsReady() public virtual Show() public get_RewardType() public get_RewardAmount() private NotifyOnLoaded() private NotifyOnLoadedDelayable(waitFor) private NotifyOnOpened(decisionPoint) private OnRewaredAdOpenedHandler() private OnRewardedAdFailedToOpenHandler(reason) private OnRewardedAdClosedHandler(reward) // ==== [4065] class c__Iterator0 ==== // fields (5) waitFor $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4066] class DeltaDNA.SmartAds ==== // fields (15) manager actions engageCache OnRewardedAdOpenedWithDecisionPoint OnDidRegisterForInterstitialAds OnDidFailToRegisterForInterstitialAds OnDidRegisterForRewardedAds OnDidFailToRegisterForRewardedAds OnInterstitialAdOpened OnInterstitialAdFailedToOpen OnInterstitialAdClosed OnRewardedAdLoaded OnRewardedAdOpened OnRewardedAdFailedToOpen OnRewardedAdClosed // events (12) OnRewardedAdOpenedWithDecisionPoint OnDidRegisterForInterstitialAds OnDidFailToRegisterForInterstitialAds OnDidRegisterForRewardedAds OnDidFailToRegisterForRewardedAds OnInterstitialAdOpened OnInterstitialAdFailedToOpen OnInterstitialAdClosed OnRewardedAdLoaded OnRewardedAdOpened OnRewardedAdFailedToOpen OnRewardedAdClosed // methods (58) assem .ctor() assem add_OnRewardedAdOpenedWithDecisionPoint(value) assem remove_OnRewardedAdOpenedWithDecisionPoint(value) assem Config(engageCache) public add_OnDidRegisterForInterstitialAds(value) public remove_OnDidRegisterForInterstitialAds(value) public add_OnDidFailToRegisterForInterstitialAds(value) public remove_OnDidFailToRegisterForInterstitialAds(value) public add_OnDidRegisterForRewardedAds(value) public remove_OnDidRegisterForRewardedAds(value) public add_OnDidFailToRegisterForRewardedAds(value) public remove_OnDidFailToRegisterForRewardedAds(value) public add_OnInterstitialAdOpened(value) public remove_OnInterstitialAdOpened(value) public add_OnInterstitialAdFailedToOpen(value) public remove_OnInterstitialAdFailedToOpen(value) public add_OnInterstitialAdClosed(value) public remove_OnInterstitialAdClosed(value) public add_OnRewardedAdLoaded(value) public remove_OnRewardedAdLoaded(value) public add_OnRewardedAdOpened(value) public remove_OnRewardedAdOpened(value) public add_OnRewardedAdFailedToOpen(value) public remove_OnRewardedAdFailedToOpen(value) public add_OnRewardedAdClosed(value) public remove_OnRewardedAdClosed(value) assem IsInterstitialAdAllowed(engagement, checkTime) assem IsRewardedAdAllowed(engagement, checkTime) assem TimeUntilRewardedAdAllowed(engagement) assem HasLoadedInterstitialAd() assem HasLoadedRewardedAd() assem ShowInterstitialAd(engagement) assem ShowRewardedAd(engagement) assem GetLastShown(decisionPoint) assem GetSessionCount(decisionPoint) assem GetDailyCount(decisionPoint) assem DidRegisterForInterstitialAds() assem DidFailToRegisterForInterstitialAds(reason) assem DidOpenInterstitialAd() assem DidFailToOpenInterstitialAd(reason) assem DidCloseInterstitialAd() assem DidRegisterForRewardedAds() assem DidFailToRegisterForRewardedAds(reason) assem DidLoadRewardedAd() assem DidOpenRewardedAd(decisionPoint) assem DidFailToOpenRewardedAd(reason) assem DidCloseRewardedAd(rewardJSON) assem RecordEvent(message) private Update() private OnApplicationPause(pauseStatus) public virtual OnDestroy() private CreateManager() assem RegisterForAdsInternal(config) private m__0() private m__1() private m__2() private m__3() private m__4() // ==== [4067] class c__AnonStorey0 ==== // fields (2) reason $this // methods (2) public .ctor() assem <>m__0() // ==== [4068] class c__AnonStorey1 ==== // fields (2) reason $this // methods (2) public .ctor() assem <>m__0() // ==== [4069] class c__AnonStorey2 ==== // fields (2) reason $this // methods (2) public .ctor() assem <>m__0() // ==== [4070] class c__AnonStorey3 ==== // fields (2) decisionPoint $this // methods (2) public .ctor() assem <>m__0() // ==== [4071] class c__AnonStorey4 ==== // fields (2) reason $this // methods (2) public .ctor() assem <>m__0() // ==== [4072] class c__AnonStorey5 ==== // fields (2) rewardJSON $this // methods (2) public .ctor() assem <>m__0() // ==== [4073] class c__AnonStorey6 ==== // fields (1) message // methods (2) public .ctor() assem <>m__0() // ==== [4074] class DeltaDNA.DDNA ==== // fields (23) PF_KEY_USER_ID PF_KEY_FIRST_SESSION PF_KEY_LAST_SESSION PF_KEY_FORGET_ME PF_KEY_FORGOTTEN PF_KEY_ADVERTISING_ID _lock OnNewSession OnSessionConfigured OnSessionConfigurationFailed OnImageCachePopulated OnImageCachingFailed delegated collectURL engageURL k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField // properties (16) Settings AndroidNotifications IosNotifications EngageFactory EnvironmentKey CollectURL EngageURL SessionID UserID HasStarted IsUploading HashSecret ClientVersion Platform AndroidRegistrationID PushNotificationToken // events (5) OnNewSession OnSessionConfigured OnSessionConfigurationFailed OnImageCachePopulated OnImageCachingFailed // methods (78) family .ctor() public add_OnNewSession(value) public remove_OnNewSession(value) public add_OnSessionConfigured(value) public remove_OnSessionConfigured(value) public add_OnSessionConfigurationFailed(value) public remove_OnSessionConfigurationFailed(value) public add_OnImageCachePopulated(value) public remove_OnImageCachePopulated(value) public add_OnImageCachingFailed(value) public remove_OnImageCachingFailed(value) private OnEnable() private OnDisable() private Awake() public StartSDK() public StartSDK(userID) public StartSDK(config) public StartSDK(config, userID) public StartSDK(envKey, collectURL, engageURL) public StartSDK(envKey, collectURL, engageURL, userID) public NewSession() public StopSDK() public RecordEvent(gameEvent) public RecordEvent(eventName) public RecordEvent(eventName, eventParams) public RequestEngagement(engagement, callback) public RequestEngagement(engagement, onCompleted, onError) public RecordPushNotification(payload) public RequestSessionConfiguration() public Upload() public DownloadImageAssets() public ClearPersistentData() public ForgetMe() public UseCollectTimestamp(useCollect) public SetTimestampFunc(TimestampFunc) public SetLoggingLevel(level) public get_Settings() public set_Settings(value) public get_AndroidNotifications() private set_AndroidNotifications(value) public get_IosNotifications() private set_IosNotifications(value) public get_EngageFactory() public get_EnvironmentKey() private set_EnvironmentKey(value) public get_CollectURL() private set_CollectURL(value) public get_EngageURL() private set_EngageURL(value) public get_SessionID() private set_SessionID(value) public get_UserID() private set_UserID(value) public get_HasStarted() public get_IsUploading() public get_HashSecret() public set_HashSecret(value) public get_ClientVersion() public set_ClientVersion(value) public get_Platform() public set_Platform(value) public get_AndroidRegistrationID() public set_AndroidRegistrationID(value) public get_PushNotificationToken() public set_PushNotificationToken(value) public virtual OnDestroy() private OnApplicationPause(pauseStatus) assem virtual GetImageMessageStore() assem ResolveEngageURL(httpBody) assem NotifyOnSessionConfigured(cached) assem NotifyOnSessionConfigurationFailed() assem NotifyOnImageCachePopulated() assem NotifyOnImageCachingFailed(cause) private GenerateSessionID() private GenerateUserID() assem static GenerateHash(data, secret) assem static FormatURI(uriPattern, apiHost, envKey, hash) private static .cctor() // ==== [4075] class DeltaDNA.DDNABase ==== // fields (7) TimestampFunc ddna gameObject k__BackingField k__BackingField <>f__mg$cache0 <>f__am$cache0 // properties (15) ImageMessageStore EngageFactory EnvironmentKey CollectURL EngageURL Platform HashSecret ClientVersion Settings UserID SessionID HasStarted IsUploading AndroidRegistrationID PushNotificationToken // methods (46) assem .ctor(ddna) assem virtual abstract OnApplicationPause(pauseStatus) assem virtual abstract OnDestroy() assem virtual abstract StartSDK(newPlayer) assem virtual abstract StopSDK() assem virtual abstract RecordEvent(gameEvent) assem virtual abstract RecordEvent(eventName) assem virtual abstract RecordEvent(eventName, eventParams) assem virtual abstract RequestEngagement(engagement, callback) assem virtual abstract RequestEngagement(engagement, onCompleted, onError) assem virtual abstract RecordPushNotification(payload) assem virtual abstract RequestSessionConfiguration() assem virtual abstract Upload() assem virtual abstract DownloadImageAssets() assem virtual abstract ClearPersistentData() assem virtual abstract ForgetMe() assem get_ImageMessageStore() assem set_ImageMessageStore(value) assem get_EngageFactory() assem set_EngageFactory(value) family get_EnvironmentKey() family get_CollectURL() family get_EngageURL() family get_Platform() family get_HashSecret() family get_ClientVersion() family get_Settings() family get_UserID() family get_SessionID() assem virtual abstract get_HasStarted() assem virtual abstract get_IsUploading() assem virtual abstract get_AndroidRegistrationID() assem virtual abstract set_AndroidRegistrationID(value) assem virtual abstract get_PushNotificationToken() assem virtual abstract set_PushNotificationToken(value) family StartCoroutine(routine) family InvokeRepeating(methodName, time, repeatRate) family IsInvoking(methodName) family CancelInvoke() family NewSession() assem UseCollectTimestamp(useCollect) assem SetTimestampFunc(TimestampFunc) family static GetCurrentTimestamp() private static DefaultTimestampFunc() private static .cctor() private static m__0() // ==== [4076] class DeltaDNA.DDNAImpl ==== // fields (18) eventStore engageCache started uploading lastActive launchNotificationEvent pushNotificationToken androidRegistrationId whitelistDps whitelistEvents eventTriggers cacheImages <>f__am$cache0 <>f__am$cache1 <>f__am$cache2 <>f__am$cache3 <>f__am$cache4 <>f__am$cache5 // properties (4) HasStarted IsUploading AndroidRegistrationID PushNotificationToken // methods (35) assem .ctor(ddna) assem virtual OnApplicationPause(pauseStatus) assem virtual OnDestroy() assem virtual StartSDK(newPlayer) assem virtual StopSDK() assem virtual RecordEvent(gameEvent) assem virtual RecordEvent(eventName) assem virtual RecordEvent(eventName, eventParams) assem virtual RequestEngagement(engagement, callback) assem virtual RequestEngagement(engagement, onCompleted, onError) assem virtual RecordPushNotification(payload) assem virtual RequestSessionConfiguration() assem virtual Upload() assem virtual DownloadImageAssets() assem virtual ClearPersistentData() assem virtual ForgetMe() assem virtual get_HasStarted() assem virtual get_IsUploading() assem virtual get_AndroidRegistrationID() assem virtual set_AndroidRegistrationID(value) assem virtual get_PushNotificationToken() assem virtual set_PushNotificationToken(value) private UploadCoroutine() private PostEvents(events, resultCallback) private TriggerDefaultEvents(newPlayer) private HandleSessionConfigurationCallback(response) private m__0() private m__1(e) private static m__2(e) private static m__3(e) private m__4(e, i) private static m__5(e) private static m__6(e) private static m__7(e) private static m__8(e) // ==== [4077] class c__AnonStorey2 ==== // fields (2) engagement callback // methods (2) public .ctor() assem <>m__0(response, statusCode, error) // ==== [4078] class c__AnonStorey3 ==== // fields (2) engagement onCompleted // methods (2) public .ctor() assem <>m__0(response, statusCode, error) // ==== [4079] class c__Iterator0 ==== // fields (6) __1 __2 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (8) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() assem <>m__0(succeeded, statusCode) private <>__Finally0() // ==== [4080] class c__Iterator1 ==== // fields (12) events __0 __1 __0 __0 __0 resultCallback $this $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4081] class c__AnonStorey4 ==== // fields (3) succeeded status <>f__ref$1 // methods (2) public .ctor() assem <>m__0(statusCode, data, error) // ==== [4082] class DeltaDNA.DDNANonTracking ==== // fields (4) started uploading k__BackingField k__BackingField // properties (4) HasStarted IsUploading PushNotificationToken AndroidRegistrationID // methods (24) assem .ctor(ddna) assem virtual OnApplicationPause(pauseStatus) assem virtual OnDestroy() assem virtual StartSDK(newPlayer) assem virtual StopSDK() assem virtual RecordEvent(gameEvent) assem virtual RecordEvent(eventName) assem virtual RecordEvent(eventName, eventParams) assem virtual RequestEngagement(engagement, callback) assem virtual RequestEngagement(engagement, onCompleted, onError) assem virtual RecordPushNotification(payload) assem virtual RequestSessionConfiguration() assem virtual Upload() assem virtual DownloadImageAssets() assem virtual ClearPersistentData() assem virtual ForgetMe() assem virtual get_HasStarted() assem virtual get_IsUploading() assem virtual get_PushNotificationToken() assem virtual set_PushNotificationToken(value) assem virtual get_AndroidRegistrationID() assem virtual set_AndroidRegistrationID(value) private Send(request, onSuccess) private m__0() // ==== [4083] class c__Iterator0 ==== // fields (9) __0 __0 onSuccess request $this $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4084] class c__AnonStorey1 ==== // fields (3) succeeded onSuccess <>f__ref$0 // methods (2) public .ctor() assem <>m__0(statusCode, data, error) // ==== [4085] class DeltaDNA.EngageFactory ==== // fields (2) ddna smartads // methods (10) assem .ctor(ddna, smartads) public RequestGameParameters(decisionPoint, callback) public RequestGameParameters(decisionPoint, parameters, callback) public RequestImageMessage(decisionPoint, callback) public RequestImageMessage(decisionPoint, parameters, callback) public RequestInterstitialAd(decisionPoint, callback) public RequestInterstitialAd(decisionPoint, parameters, callback) public RequestRewardedAd(decisionPoint, callback) public RequestRewardedAd(decisionPoint, parameters, callback) family static BuildEngagement(decisionPoint, parameters) // ==== [4086] class c__AnonStorey0 ==== // fields (1) callback // methods (3) public .ctor() assem <>m__0(response) assem <>m__1(exception) // ==== [4087] class c__AnonStorey1 ==== // fields (1) callback // methods (3) public .ctor() assem <>m__0(response) assem <>m__1(exception) // ==== [4088] class c__AnonStorey2 ==== // fields (2) decisionPoint callback // methods (1) public .ctor() // ==== [4089] class c__AnonStorey3 ==== // fields (2) engagement <>f__ref$2 // methods (3) public .ctor() assem <>m__0(response) assem <>m__1(exception) // ==== [4090] class c__AnonStorey4 ==== // fields (2) decisionPoint callback // methods (1) public .ctor() // ==== [4091] class c__AnonStorey5 ==== // fields (2) engagement <>f__ref$4 // methods (3) public .ctor() assem <>m__0(response) assem <>m__1(exception) // ==== [4092] class DeltaDNA.Engagement`1 ==== // fields (7) parameters response k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField // properties (6) DecisionPoint Flavour Raw StatusCode Error JSON // methods (18) public .ctor(decisionPoint) assem .ctor(decisionPoint, parameters) public get_DecisionPoint() private set_DecisionPoint(value) public get_Flavour() assem set_Flavour(value) public AddParam(key, value) public AsDictionary() public get_Raw() public set_Raw(value) public get_StatusCode() public set_StatusCode(value) public get_Error() public set_Error(value) public get_JSON() assem set_JSON(value) assem GetDecisionPointAndFlavour() public virtual ToString() // ==== [4093] class DeltaDNA.Engagement ==== // methods (2) public .ctor(decisionPoint) assem .ctor(decisionPoint, parameters) // ==== [4094] class DeltaDNA.GameEvent`1 ==== // fields (2) parameters k__BackingField // properties (1) Name // methods (5) public .ctor(name) public get_Name() private set_Name(value) public AddParam(key, value) public AsDictionary() // ==== [4095] class DeltaDNA.GameEvent ==== // methods (1) public .ctor(name) // ==== [4096] class DeltaDNA.ClientInfo ==== // fields (12) platform deviceName deviceModel deviceType operatingSystem operatingSystemVersion manufacturer timezoneOffset countryCode languageCode locale <>f__switch$map0 // properties (11) Platform DeviceName DeviceModel DeviceType OperatingSystem OperatingSystemVersion Manufacturer TimezoneOffset CountryCode LanguageCode Locale // methods (27) public static get_Platform() public static get_DeviceName() public static get_DeviceModel() public static get_DeviceType() public static get_OperatingSystem() public static get_OperatingSystemVersion() public static get_Manufacturer() public static get_TimezoneOffset() public static get_CountryCode() public static get_LanguageCode() public static get_Locale() private static RuntimePlatformIs(platformName) private static ScreenSizeInches() private static IsTablet() private static GetPlatform() private static GetDeviceName() private static GetDeviceModel() private static GetDeviceType() private static GetOperatingSystem() private static GetOperatingSystemVersion() private static GetManufacturer() private static GetCurrentTimezoneOffset() private static GetCountryCode() private static GetLanguageCode() private static GetLocale() private static Trim(value, length) private static .cctor() // ==== [4097] class DeltaDNA.ConcurrentQueue`1 ==== // fields (2) queueLock queue // properties (1) Count // methods (6) public .ctor() public get_Count() public Peek() public Enqueue(obj) public Dequeue() public Clear() // ==== [4098] class DeltaDNA.Configuration ==== // fields (8) environmentKeyDev environmentKeyLive environmentKey collectUrl engageUrl hashSecret clientVersion useApplicationVersion // methods (1) public .ctor() // ==== [4099] class DeltaDNA.EngageResponse ==== // methods (4) public .ctor(object, method) public virtual Invoke(response, statusCode, error) public virtual BeginInvoke(response, statusCode, error, callback, object) public virtual EndInvoke(result) // ==== [4100] class DeltaDNA.EngageRequest ==== // fields (3) k__BackingField k__BackingField k__BackingField // properties (3) DecisionPoint Flavour Parameters // methods (9) public .ctor(decisionPoint) public get_DecisionPoint() private set_DecisionPoint(value) public get_Flavour() public set_Flavour(value) public get_Parameters() public set_Parameters(value) public ToJSON() public virtual ToString() // ==== [4101] class DeltaDNA.Engage ==== // methods (2) public .ctor() assem static Request(caller, cache, request, response) // ==== [4102] class c__Iterator0 ==== // fields (12) request __0 __0 __0 __0 cache response caller $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4103] class c__AnonStorey1 ==== // fields (3) cache request response // methods (2) public .ctor() assem <>m__0(statusCode, data, error) // ==== [4104] class DeltaDNA.EngageCache ==== // fields (11) TIMES LOCK settings location cache times <>f__mg$cache0 <>f__mg$cache1 <>f__am$cache0 <>f__am$cache1 <>f__am$cache2 // methods (10) assem .ctor(settings) assem Put(decisionPoint, flavour, data) assem Get(decisionPoint, flavour) assem Save() assem Clear() private static Key(decisionPoint, flavour) private static .cctor() private static m__0(e) private static m__1(e) private static m__2(e) // ==== [4105] class DeltaDNA.EventStore ==== // fields (10) PF_KEY_IN_FILE PF_KEY_OUT_FILE FILE_A FILE_B MAX_FILE_SIZE_BYTES _initialised _disposed _infs _outfs _lock // properties (1) IsInitialised // methods (17) public .ctor(dir) public get_IsInitialised() public Push(obj) public Swap() public Read() public ClearOut() public ClearAll() public FlushBuffers() family virtual Finalize() public final virtual Dispose() family virtual Dispose(disposing) private InitialiseFileStreams(dir) public static PushEvent(obj, stream) public static ReadEvents(stream, events) public static SwapStreams(sin, sout) public static ClearStream(stream) private static .cctor() // ==== [4106] class DeltaDNA.ImageMessageStore ==== // fields (3) cache parent <>f__am$cache0 // methods (9) assem .ctor(parent) assem virtual Has(url) assem Get(url) assem Get(url, onSuccess, onError) assem Prefetch(onSuccess, onError, urls) assem Clear() private Fetch(url, onSuccess, onError) private static GetName(url) private static m__0(e) // ==== [4107] class c__AnonStorey3 ==== // fields (1) url // methods (2) public .ctor() assem <>m__0(e) // ==== [4108] class c__AnonStorey4 ==== // fields (1) url // methods (2) public .ctor() assem <>m__0(e) // ==== [4109] class c__Iterator0 ==== // fields (9) url __0 onSuccess onError $this $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4110] class c__AnonStorey5 ==== // fields (3) url onSuccess <>f__ref$0 // methods (2) public .ctor() assem <>m__0(t) // ==== [4111] class c__Iterator1 ==== // fields (10) urls onSuccess $locvar0 $locvar1 onError $this $current $disposing $PC $locvar2 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4112] class c__AnonStorey7 ==== // fields (3) downloaded error <>f__ref$1 // methods (1) public .ctor() // ==== [4113] class c__AnonStorey6 ==== // fields (3) name <>f__ref$1 <>f__ref$7 // methods (3) public .ctor() assem <>m__0(t) assem <>m__1(e) // ==== [4114] class c__Iterator2 ==== // fields (7) url __1 onError onSuccess $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (7) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() private <>__Finally0() // ==== [4115] class DeltaDNA.Logger ==== // fields (2) PREFIX sLogLevel // properties (1) LogLevel // methods (9) public static SetLogLevel(logLevel) assem static get_LogLevel() assem static LogDebug(msg) assem static LogInfo(msg) assem static LogWarning(msg) assem static LogError(msg) private static Log(msg, level) assem static HandleLog(logString, stackTrace, type) private static .cctor() // ==== [4116] class Level ==== // fields (5) value__ DEBUG INFO WARNING ERROR // ==== [4117] class DeltaDNA.HttpRequest ==== // fields (5) headers k__BackingField k__BackingField k__BackingField k__BackingField // properties (4) URL HTTPMethod HTTPBody TimeoutSeconds // methods (12) assem .ctor(url) assem get_URL() private set_URL(value) assem get_HTTPMethod() assem set_HTTPMethod(value) assem get_HTTPBody() assem set_HTTPBody(value) assem get_TimeoutSeconds() assem set_TimeoutSeconds(value) assem getHeaders() assem setHeader(field, value) public virtual ToString() // ==== [4118] class HTTPMethodType ==== // fields (3) value__ GET POST // ==== [4119] class DeltaDNA.Network ==== // fields (3) HeaderKey StatusRegex ErrorRegex // methods (2) assem static SendRequest(request, completionHandler) private static ReadStatusCode(www) // ==== [4120] class c__Iterator0 ==== // fields (6) __0 request completionHandler $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4121] class DeltaDNA.Platform ==== // fields (18) ANDROID AMAZON IOS IOS_TV WINDOWS_MOBILE BLACKBERRY FACEBOOK PC_CLIENT MAC_CLIENT WEB PSVITA PS4 PS3 XBOXONE XBOX360 WIIU SWITCH UNKNOWN // methods (1) public .ctor() // ==== [4122] class DeltaDNA.Settings ==== // fields (27) SDK_VERSION ENGAGE_API_VERSION EVENT_STORAGE_PATH ENGAGE_STORAGE_PATH LEGACY_SETTINGS_STORAGE_PATH EVENT_TIMESTAMP_FORMAT USERID_URL_PATTERN COLLECT_URL_PATTERN COLLECT_HASH_URL_PATTERN ENGAGE_URL_PATTERN ENGAGE_HASH_URL_PATTERN _debugMode k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField // properties (16) OnFirstRunSendNewPlayerEvent OnInitSendClientDeviceEvent OnInitSendGameStartedEvent DebugMode HttpRequestRetryDelaySeconds HttpRequestMaxRetries HttpRequestCollectTimeoutSeconds HttpRequestEngageTimeoutSeconds BackgroundEventUpload BackgroundEventUploadStartDelaySeconds BackgroundEventUploadRepeatRateSeconds UseEventStore SessionTimeoutSeconds EngageCacheExpirySeconds AdvertiserGdprUserConsent AdvertiserGdprAgeRestrictedUser // methods (34) assem .ctor() public get_OnFirstRunSendNewPlayerEvent() public set_OnFirstRunSendNewPlayerEvent(value) public get_OnInitSendClientDeviceEvent() public set_OnInitSendClientDeviceEvent(value) public get_OnInitSendGameStartedEvent() public set_OnInitSendGameStartedEvent(value) public get_DebugMode() public set_DebugMode(value) public get_HttpRequestRetryDelaySeconds() public set_HttpRequestRetryDelaySeconds(value) public get_HttpRequestMaxRetries() public set_HttpRequestMaxRetries(value) public get_HttpRequestCollectTimeoutSeconds() public set_HttpRequestCollectTimeoutSeconds(value) public get_HttpRequestEngageTimeoutSeconds() public set_HttpRequestEngageTimeoutSeconds(value) public get_BackgroundEventUpload() public set_BackgroundEventUpload(value) public get_BackgroundEventUploadStartDelaySeconds() public set_BackgroundEventUploadStartDelaySeconds(value) public get_BackgroundEventUploadRepeatRateSeconds() public set_BackgroundEventUploadRepeatRateSeconds(value) public get_UseEventStore() public set_UseEventStore(value) public get_SessionTimeoutSeconds() public set_SessionTimeoutSeconds(value) public get_EngageCacheExpirySeconds() public set_EngageCacheExpirySeconds(value) public get_AdvertiserGdprUserConsent() public set_AdvertiserGdprUserConsent(value) public get_AdvertiserGdprAgeRestrictedUser() public set_AdvertiserGdprAgeRestrictedUser(value) private static .cctor() // ==== [4123] class DeltaDNA.Singleton`1 ==== // fields (3) _instance _lock applicationIsQuitting // properties (1) Instance // methods (4) public .ctor() public static get_Instance() public virtual OnDestroy() private static .cctor() // ==== [4124] class DeltaDNA.Utils ==== // methods (11) public static HashtableToDictionary(table) public static HashtableToDictionary(dictionary) public static ComputeMD5Hash(buffer) public static IsDirectoryWritable(path) public static FileExists(path) public static DirectoryExists(path) public static CreateDirectory(path) public static CreateStream(path) public static OpenStream(path) public static FixURL(url) public static GetOrDefault(dict, key, def) // ==== [4125] class DeltaDNA.MiniJSON.Json ==== // methods (2) public static Deserialize(json) public static Serialize(obj) // ==== [4126] class Parser ==== // fields (2) WORD_BREAK json // properties (4) PeekChar NextChar NextWord NextToken // methods (15) private .ctor(jsonString) public static IsWordBreak(c) public static Parse(jsonString) public final virtual Dispose() private ParseObject() private ParseArray() private ParseValue() private ParseByToken(token) private ParseString() private ParseNumber() private EatWhitespace() private get_PeekChar() private get_NextChar() private get_NextWord() private get_NextToken() // ==== [4127] class TOKEN ==== // fields (13) value__ NONE CURLY_OPEN CURLY_CLOSE SQUARED_OPEN SQUARED_CLOSE COLON COMMA STRING NUMBER TRUE FALSE NULL // ==== [4128] class Serializer ==== // fields (1) builder // methods (7) private .ctor() public static Serialize(obj) private SerializeValue(value) private SerializeObject(obj) private SerializeArray(anArray) private SerializeString(str) private SerializeOther(value) // ==== [4129] class DeltaDNA.ImageMessage ==== // fields (13) OnDidReceiveResources OnDidFailToReceiveResources OnDismiss OnAction ddna configuration gameObject spriteMap depth showing engagement k__BackingField <>f__am$cache0 // properties (1) Parameters // events (4) OnDidReceiveResources OnDidFailToReceiveResources OnDismiss OnAction // methods (22) private .ctor(ddna, configuration, name, depth, engagement) public add_OnDidReceiveResources(value) public remove_OnDidReceiveResources(value) public add_OnDidFailToReceiveResources(value) public remove_OnDidFailToReceiveResources(value) public add_OnDismiss(value) public remove_OnDismiss(value) public add_OnAction(value) public remove_OnAction(value) public static Create(engagement) public static Create(engagement, options) public static Create(ddna, engagement, options) private static ValidConfiguration(c) public FetchResources() public IsReady() public Show() public IsShowing() public Close() public get_Parameters() private set_Parameters(value) private m__0(error) private static m__1(e) // ==== [4130] class EventArgs ==== // fields (3) k__BackingField k__BackingField k__BackingField // properties (3) ID ActionType ActionValue // methods (7) public .ctor(id, type, value) public get_ID() public set_ID(value) public get_ActionType() public set_ActionType(value) public get_ActionValue() public set_ActionValue(value) // ==== [4131] class SpriteMap ==== // fields (6) store configuration texture k__BackingField k__BackingField k__BackingField // properties (6) URL Width Height Texture Background Buttons // methods (14) public .ctor() public get_URL() private set_URL(value) public get_Width() private set_Width(value) public get_Height() private set_Height(value) public Build(ddna, configuration) public LoadResource(callback) public get_Texture() public get_Background() public get_Buttons() public GetSubRegion(x, y, width, height) public GetSubRegion(rect) // ==== [4132] class c__AnonStorey0 ==== // fields (2) callback $this // methods (2) public .ctor() assem <>m__0(t) // ==== [4133] class Layer ==== // fields (7) ddna parent imageMessage actions depth <>f__am$cache0 <>f__am$cache1 // methods (6) public .ctor() family RegisterAction() family RegisterAction(action, id) family PositionObject(obj, position) private static m__0() private static m__1() // ==== [4134] class c__AnonStorey0 ==== // fields (2) valueObj $this // methods (1) public .ctor() // ==== [4135] class c__AnonStorey1 ==== // fields (3) eventArgs actionEvent <>f__ref$0 // methods (4) public .ctor() assem <>m__0() assem <>m__1() assem <>m__2() // ==== [4136] class ShimLayer ==== // fields (2) texture dimmedMaskAlpha // methods (4) public .ctor() public Build(ddna, parent, imageMessage, config, depth) private Start() private m__0() // ==== [4137] class BackgroundLayer ==== // fields (3) texture position scale // properties (2) Position Scale // methods (9) public .ctor() public Build(ddna, parent, imageMessage, layout, texture, depth) public get_Position() public get_Scale() private Start() private RenderAsCover(rules) private RenderAsContain(rules) private GetConstraintPixels(constraint, edge) private m__0() // ==== [4138] class ButtonsLayer ==== // fields (2) textures positions // methods (3) public .ctor() public Build(ddna, parent, imageMessage, orientation, textures, content, depth) private Start() // ==== [4139] class c__AnonStorey0 ==== // fields (1) action // methods (2) public .ctor() assem <>m__0() // ==== [4140] class DeltaDNA.AndroidNotifications ==== // fields (6) ddnaNotifications OnDidLaunchWithPushNotification OnDidReceivePushNotification OnDidRegisterForPushNotifications OnDidFailToRegisterForPushNotifications notificationsPresent // events (4) OnDidLaunchWithPushNotification OnDidReceivePushNotification OnDidRegisterForPushNotifications OnDidFailToRegisterForPushNotifications // methods (16) public .ctor() public add_OnDidLaunchWithPushNotification(value) public remove_OnDidLaunchWithPushNotification(value) public add_OnDidReceivePushNotification(value) public remove_OnDidReceivePushNotification(value) public add_OnDidRegisterForPushNotifications(value) public remove_OnDidRegisterForPushNotifications(value) public add_OnDidFailToRegisterForPushNotifications(value) public remove_OnDidFailToRegisterForPushNotifications(value) private Awake() public RegisterForPushNotifications(secondary) public UnregisterForPushNotifications() private AreNotificationsPresent() public DidReceivePushNotification(notification) public DidRegisterForPushNotifications(registrationId) public DidFailToRegisterForPushNotifications(error) // ==== [4141] class DeltaDNA.IosNotifications ==== // fields (4) OnDidLaunchWithPushNotification OnDidReceivePushNotification OnDidRegisterForPushNotifications OnDidFailToRegisterForPushNotifications // events (4) OnDidLaunchWithPushNotification OnDidReceivePushNotification OnDidRegisterForPushNotifications OnDidFailToRegisterForPushNotifications // methods (15) public .ctor() public add_OnDidLaunchWithPushNotification(value) public remove_OnDidLaunchWithPushNotification(value) public add_OnDidReceivePushNotification(value) public remove_OnDidReceivePushNotification(value) public add_OnDidRegisterForPushNotifications(value) public remove_OnDidRegisterForPushNotifications(value) public add_OnDidFailToRegisterForPushNotifications(value) public remove_OnDidFailToRegisterForPushNotifications(value) private Awake() public RegisterForPushNotifications() public UnregisterForPushNotifications() public DidReceivePushNotification(notification) public DidRegisterForPushNotifications(deviceToken) public DidFailToRegisterForPushNotifications(error) // ==== [4142] class DeltaDNA.Params ==== // fields (1) _params // methods (5) public .ctor() public .ctor(p) public AddParam(key, value) public GetParam(key) public AsDictionary() // ==== [4143] class DeltaDNA.Android.DDNANotifications ==== // fields (1) ddnaNotifications // methods (3) public .ctor() public MarkUnityLoaded() public Register(context, secondary) // ==== [4144] class DeltaDNA.Android.Utils ==== // fields (1) DdnaNotificationsClassName // methods (1) public .ctor() // ==== [4145] class DeltaDNA.Product`1 ==== // fields (3) virtualCurrencies items ISO4217 // methods (6) private static .cctor() public .ctor() public SetRealCurrency(type, amount) public AddVirtualCurrency(name, type, amount) public AddItem(name, type, amount) public static ConvertCurrency(code, value) // ==== [4146] class DeltaDNA.Product ==== // methods (1) public .ctor() // ==== [4147] class DeltaDNA.Transaction`1 ==== // methods (7) public .ctor(name, type, productsReceived, productsSpent) public SetTransactionId(transactionId) public SetReceipt(receipt) public SetReceiptSignature(receiptSignature) public SetServer(server) public SetTransactorId(transactorId) public SetProductId(productId) // ==== [4148] class DeltaDNA.Transaction ==== // methods (1) public .ctor(name, type, productsReceived, productsSpent) // ==== [4149] class DeltaDNA.EventAction ==== // fields (4) EMPTY_TRIGGERS evnt triggers handlers // methods (5) assem .ctor(evnt, triggers) public Add(handler) public Run() assem static CreateEmpty(evnt) private static .cctor() // ==== [4150] class DeltaDNA.EventActionHandler ==== // methods (3) family .ctor() assem virtual abstract Handle(trigger) assem virtual abstract Type() // ==== [4151] class DeltaDNA.GameParametersHandler ==== // fields (1) callback // methods (3) public .ctor(callback) assem virtual Handle(trigger) assem virtual Type() // ==== [4152] class DeltaDNA.ImageMessageHandler ==== // fields (2) ddna callback // methods (3) public .ctor(ddna, callback) assem virtual Handle(trigger) assem virtual Type() // ==== [4153] class DeltaDNA.EventTrigger ==== // fields (16) ddna index eventName response priority limit condition campaignId variantId runs BOOLS LONGS DOUBLES STRINGS DATES <>f__am$cache0 // methods (40) assem .ctor(ddna, index, json) assem GetEventName() assem virtual GetAction() assem virtual GetResponse() assem virtual Evaluate(evnt) public final virtual CompareTo(other) private static .cctor() private static m__0(e) private static m__1(left, right) private static m__2(left, right) private static m__3(left, right) private static m__4(left, right) private static m__5(left, right) private static m__6(left, right) private static m__7(left, right) private static m__8(left, right) private static m__9(left, right) private static m__A(left, right) private static m__B(left, right) private static m__C(left, right) private static m__D(left, right) private static m__E(left, right) private static m__F(left, right) private static m__10(left, right) private static m__11(left, right) private static m__12(left, right) private static m__13(left, right) private static m__14(left, right) private static m__15(left, right) private static m__16(left, right) private static m__17(left, right) private static m__18(left, right) private static m__19(left, right) private static m__1A(left, right) private static m__1B(left, right) private static m__1C(left, right) private static m__1D(left, right) private static m__1E(left, right) private static m__1F(left, right) private static m__20(left, right) // ==== [4154] class FE.AchievementButton ==== // fields (21) _text AchievementMsg ClaimableIcon Background AchievementIcon iconIncompleted iconBronzeCompleted iconSilverCompleted iconGoldCompleted selectedSprite normalSprite completedSprite claimableSprite description currentNormalSprite completedColor claimableColor _isSelected _onClick k__BackingField k__BackingField // properties (3) isSelected Goal State // methods (15) public .ctor() public get_isSelected() public set_isSelected(value) public get_Goal() private set_Goal(value) public get_State() private set_State(value) public Init(achievement, onClick) public UpdateGoal() private FindAchievementMessage() private SetGoal(goal) private SetCollectable(msg) private SetCollected() private SetState(state) public OnClick() // ==== [4155] class AchievementState ==== // fields (5) value__ Inactive Active Collectable Completed // ==== [4156] class FE.Achievements ==== // fields (20) CountDisplay uiCamera _menuTransform _animator AchievementsPanelPrefab rewardSprite RewardTitle AchievementContainer ClaimButton RewardPanelPrefab RewardContainer _particleContainer ClaimedParticle rootContainer BubbleTitle BubbleDescription BubbleValues _started _currentMessage _selectedButton // methods (24) public .ctor() family Awake() family virtual UpdateContents() family Start() family OnEnable() private static GetAchievementsText(key) private static FormatAchievementsText(key, args) public virtual OnPlayerProfileUpdated(pp) public static GetCurrentStatValue(achievement) private SelectButton(button, selected) private OnClickAchievement(button) private static FormatProgress(achievement, current) private UpdateDescription() private SetSpeechBubble(title, description, values) private SetReward(rewards) public ClaimItemsResponse(err, response) public OnClaimClicked() family virtual PerformInvoke() family virtual PerformDismiss() family virtual ResetDismissedComponents() private Show() private Hide() public OnHidden() public OnShown() // ==== [4157] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4158] class FE.Button3D ==== // fields (1) _message // methods (4) public .ctor() public virtual OnTouchUp(at) public virtual OnTouchDown(at) public virtual OnDrag(start, end) // ==== [4159] class ParticleSelfDestruct ==== // methods (2) public .ctor() public SelfDestruct() // ==== [4160] class FE.Touchable ==== // methods (4) family .ctor() public virtual abstract OnTouchUp(at) public virtual abstract OnTouchDown(at) public virtual abstract OnDrag(start, end) // ==== [4161] class FE.VaultDoor ==== // fields (11) UnlockParam OpenParam _spot _vfx _sfx _openState _permitEntry k__BackingField _animator k__BackingField _opening // properties (2) unlocked OnDoorUnlocked // methods (20) public .ctor() public get_unlocked() private set_unlocked(value) public get_OnDoorUnlocked() public set_OnDoorUnlocked(value) family Start() family OnDestroy() private ShouldReactToContact() public virtual OnTouchUp(at) public virtual OnTouchDown(at) public virtual OnDrag(start, end) private OpenDoor() public OnDoorUnlockedEvent() public OnDoorOpenedEvent() private UnlockDoor() private coUnlockDoor() private OnNoteableEvent(noteable) public OnDoorOpenVFX() public OnDoorOpenSFX() private OnResetFrontend() // ==== [4162] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4163] class FE.VaultLock ==== // fields (3) _door _spot _spinState // methods (8) public .ctor() family Start() public virtual OnTouchUp(at) public virtual OnTouchDown(at) public virtual OnDrag(start, end) private OnNotifyDoorUnlocked() private OnDoorUnlocked() private OnResetFrontend() // ==== [4164] class FE.AdRewardPopup ==== // fields (7) _description _animator _rewardLayoutParent _rewardLayout _rewardPanelPrefab k__BackingField _onHidden // properties (1) IsShowing // methods (9) public .ctor() assem get_IsShowing() private set_IsShowing(value) public Show(rewardID, rewardQuantity, onHidden) public Hide() private ClearRewards() private ConfigureRewards(rewardID, rewardQuantity) public OnPopupHidden() public OnClickOK() // ==== [4165] class FE.AffiliateCard ==== // fields (4) _icon _name _affiliate _onClick // methods (4) public .ctor() public Initialise(affiliate, onClick) public OnClickJoin() private m__0(sname, sprite) // ==== [4166] class FE.AffiliateMiniScoreboard ==== // fields (8) _title _date _rows _maskEquipped _maskUnequipped _equipButtonRoot _event _playerAffiliation // methods (14) public .ctor() public OnEnable() private Initialise() private ConfigureScores(ids) private OnRankingsRetrieved(error, tableName, response) private ApplyRanking(ranking) private FindRow(id) private ConfigureRows() private ConfigureRow(affiliation, row) private ShowEquipButton(show) private FindOwnedMask() private IsWearingMask() public OnClickCard() public OnClickEquip() // ==== [4167] class ScoreRow ==== // fields (4) _image _score _playerMembership k__BackingField // properties (1) Affiliate // methods (3) public .ctor() assem get_Affiliate() assem set_Affiliate(value) // ==== [4168] class c__AnonStorey0 ==== // fields (1) row // methods (2) public .ctor() assem <>m__0(sname, sprite) // ==== [4169] class c__AnonStorey2 ==== // fields (2) row $this // methods (1) public .ctor() // ==== [4170] class c__AnonStorey1 ==== // fields (3) pp ownedRequired <>f__ref$2 // methods (2) public .ctor() assem <>m__0() // ==== [4171] class FE.AffiliationChoice ==== // fields (4) _animator _cards _event _selected // methods (9) public .ctor() family virtual PerformInvoke() family virtual ResetDismissedComponents() family virtual PerformDismiss() public OnSelectedAffiliation(affiliation) private HandleAffiliationChoice(err) public OnShown() public OnHidden() private m__0() // ==== [4172] class c__AnonStorey0 ==== // fields (3) core handle $this // methods (2) public .ctor() assem <>m__0(err) // ==== [4173] class AlphaHitTest ==== // fields (1) alphaThreshold // methods (2) public .ctor() private Start() // ==== [4174] class FE.AndroidBoot ==== // fields (17) _nextScene _servicesPrefab _tapjoyInstance _downloads _initialScreen _downloadScreen _errorScreen _dlPercentage _downloading _downloaded _fatalError _numDownloadStages _downloadStages DotWaitTime DotWait BriefPause NetworkDelay // methods (13) public .ctor() family Awake() family Start() family Update() private InitialiseHeap() private IsStorageReady(readonlySufficient) private IsDownloadRequired() private PerformDownload() private LoadNextScene() private OnDownloadProgressCallback(bytes, total, percentage) private OnDownloadCompleteCallback(success) private WaitForObb(success) private static IsNetworkReachable() // ==== [4175] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4176] class c__Iterator1 ==== // fields (6) success __1 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4177] class FE.AndroidQuit ==== // fields (5) _eventProxy _titleRoot _quitDelay _quitTimer _animationCompleted // methods (4) public .ctor() family Start() family Update() private OnStringEvent(proxy, eventName) // ==== [4178] class AnimatedBar ==== // fields (13) fillArea bonusFillArea delayAnimation animationSpeed isPaused isDestroying animationDoneBack barFilledCallback toValue fromValue value delay lastValue // properties (2) currentValue IsPaused // methods (16) public .ctor() public get_currentValue() public SetValue(from, to, animate, animationDone, barFilled) public GetDeltaFraction() public SetValue(to, animated, animationDone) private OnAnimationDone() private OnBarFilled() private OnDestroy() private OnDisable() private Update() public SetPause(pause) public get_IsPaused() public SetActive(active) public virtual SetBar(v) public virtual SetBarNoWrap(v) public virtual SetBonusBar(v) // ==== [4179] class Callback ==== // methods (4) public .ctor(object, method) public virtual Invoke() public virtual BeginInvoke(callback, object) public virtual EndInvoke(result) // ==== [4180] class AnimationEventProxy ==== // fields (1) onAnimationEvent // methods (2) public .ctor() public OnAnimationEvent(eventIndex) // ==== [4181] class ApplyDeviceSafeArea ==== // fields (12) rectToAdjust applyX applyY emulateiPhoneX iPhoneXLandscapeLeftMargin iPhoneXLandscapeRightMargin iPhoneXLandscapeTopMargin iPhoneXLandscapeBottomMargin MIN_EMULATE_ASPECT IPHONE_X_LANDSCAPE_SCREEN_WIDTH IPHONE_X_LANDSCAPE_SCREEN_HEIGHT lastArea // properties (1) SafeArea // methods (4) public .ctor() private OnEnable() public get_SafeArea() private Update() // ==== [4182] class Badge ==== // fields (5) animator waitingToShow showing MIN_DELAY RAND_DELAY // methods (7) public .ctor() private OnDisable() public Show(delayIndex) private ShowDelayed(delay) public Hide(quick) public OnHidden() private static .cctor() // ==== [4183] class c__Iterator0 ==== // fields (5) delay $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4184] class FE.BagRifleStore ==== // fields (62) gearCellTemplate modCellTemplate gearScroll modScroll gearContent modContent noMods newModBadge buyButton upgradeButton equipButton sellButton sellButton2 buyButtonRoot upgradeButtonRoot buyButtonCost unlocksAtRoot unlocksAtLevel title description bagComparison rifleComparison bagLayout rifleLayoutLeft rifleLayoutRight modifiedValueColor unmodifiedValueColor _bagCapacity _bagToughness _bagDripRate _bagWeight _rifleDamage _rifleAccuracy _rifleClipSize _rifleReloadTime _rifleReloadStability _rifleRecoil _rifleZoom _rifleFireRate modSlots modDimmer buttons videoAdButton clapper dealEnds dealEndsText saleAmt oldPrice bagMode modMode selectedGear selectedMod centerOnCell newCells newGear timeToUpdate lastSaleUpdate AdTypeBNG _advertisingAvailable tryingToWatchVideo watchedVideo _attachingModification // methods (50) public .ctor() private ConvertToNumber(num) private ConvertToNumber(num) family virtual PerformInvoke() family virtual PerformDismiss() family virtual ResetDismissedComponents() private DoResetDismissedComponents() family virtual PerformPreload() public virtual OnBackButtonPressed(applicationBackButton) family virtual UpdateContents() private UpdateGearContents() private UpdateModContents() private UpdateModContents(modCollection) private GadgetMessageExists(commodity) private UpdateModSlots() private UpdateFilterBadges() private UpdateSale() private GetAdDecisionPoint() private OnResolveAdvertising(type, tag, available) private OnApproveRewardedAd(ok) private OnRetryAdvertising(type, adTag, available) public OnTriggerSale() private OnRewardedAdState(state, adTag) public AttemptEquipSelectedMod() public CancelEquip() public RefreshAfterCancel() private UpdateBagStats() private UpdateRifleStats() public OnCellClick(cell) private SelectCell(c, modMode) private static IsPurchasable(cell) private OnPromoteSaleAdvertising() public AttemptPurchase() public EquipSelectedMod(slotIndex) public EquipSelected() private GetSelectedUpgrade() public UpgradeSelected() public virtual DirectPurchaseCompleted(error, bundle, chatNotify) public SellSelected() private CreatePricingString(bundle, salePCT) private SelectPricingColour(bundle) private ToggleModMode(on, force) private ToggleGearMode(on, force) public OnPressedGadgets() family virtual Update() private static .cctor() private m__0() private m__1() private m__2() private m__3() // ==== [4185] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4186] class c__AnonStorey1 ==== // fields (2) pp $this // methods (2) public .ctor() assem <>m__0(err, mitem) // ==== [4187] class BasicLeaderboards ==== // fields (11) sideTitle sideFader sidebar_title anim_seq leaders tabTopSnipers tabTopThieves tabHeadshots tabEscapes active_tab first_pass // methods (10) public .ctor() private OnEnable() private OnDisable() family virtual PerformInvoke() public SetActiveTab(t) private UpdateSidebarLeaders(table) private UpdateSidebar() private ShowSidebar() private killTweens() family virtual DoButtonReset() // ==== [4188] class ActiveTab ==== // fields (5) value__ TOP_SNIPERS TOP_THEIVES HEADSHOTS ESCAPES // ==== [4189] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4190] class FE.BlackMarketBundle ==== // fields (23) offerPrefab itemRoot oneTimeBanner bundleTitle timerBody timeDisplay priceDisplay mainContainer sheen _sheenSeq sheen_tween sheen_width panelWidth cellWidth cellSpacing cellPadding containerPadding _dirtyFrames DIRTY_WAIT_FRAMES _displayedSpan _displayedBundleId _buyAction _offerID // methods (14) public .ctor() private OnEnable() private OnDisable() public ShowOffer(offer) private ShowPrice(bundle) private ShowContents(bundle) private DoSheen() private RefreshScrollingList() private RefreshBundle() private DisplayTimeRemaining(span) private LateUpdate() assem SetClickEvent(buyAction) public final virtual OnPointerClick(eventData) private killTweens() // ==== [4191] class FE.BlackMarketBundleCell ==== // fields (34) itemTypeDescription itemDescription popupDodgeName popupDodgeNameSlot popupDodgeNameBkg popupDodgeNameBkgEdge maskBoostSlotHolder maskBoostSlots boostLocators _spriteDodge _spriteHealth _spriteAdrenaline _spriteStamina _spriteDamage _spriteAccuracy _spriteFireRate cellPrefab _commodityIcon itemTypeIcon itemTypeBanner itemTypeSprites backgroundFader cellBackground sidewellBase sidewellBkg sidewellTypeBar sidewellDots sidewellBeams sidewellStars cellBackgroundColor themeId isPurchaseInProgress isHiding _commodity // properties (1) animIcon // methods (11) public .ctor() public get_animIcon() public Configure(commodity, quantity) private UpdateUI() public SetBkgColors() private SetItemTypeIcon(commodity) private InitialiseMaskBoosts(commodity, bar_color) private InitialiseSlot(slot, type, value) private GetSprite(type) private static GetBoostKey(type) private OnSpriteLoaded() // ==== [4192] class MaskBoostSlot ==== // fields (6) _root _icon _desc _value _barBkg _barExtra // methods (1) public .ctor() // ==== [4193] class FE.BlackMarketBundleItem ==== // fields (1) _onClick // methods (4) public .ctor() public Configure(commodity, bundle, onClick) private HidePrice() public virtual OnPointerClick(eventData) // ==== [4194] class FE.BlackMarketCellV2 ==== // fields (38) price salePrice popupTitle popupTitleLootCase availableCount itemTypeDescription itemMaskBoostDesc itemsOwned availableBanner _animator itemTypeIcon itemTypeBanner commodityIcon qualityIcon itemTypeSprites qualitySprites maskBoostDisplay soldOutBanner soldOutBannerQuality goldIcons cashIcons qualityContainerHigh qualityContainerLow displayQualityHigh sidewellBase sidewellBkg sidewellStaticOverlay sidewellTypeBar sidewellBoostBar sidewellDots sidewellStars sidewellBeams lootCaseQualityTitleColors color_sets themeId itemQuality _item _onClicked // methods (12) public .ctor() public SetBkgColors() private SetItemTypeIcon(commodity) public Configure(item, onClicked) private ConfigurePrice(item) private SetDisplayQuality() private ConfigureByCommodity(commodity) private static GetQuality(commodity) private static IsGadget(commodity) private OnSpriteLoaded() family PendStartShow() public virtual OnPointerClick(eventData) // ==== [4195] class FE.BlackMarketCellColorSet ==== // fields (7) cell_type sidebanner_back sidebanner_base sidebanner_fx sidebanner_static_overlay sidebanner_type_bar sidebanner_type_text // methods (1) public .ctor() // ==== [4196] class FE.BlackMarketCommodityIcon ==== // fields (15) tokenIcon normalIcon normalIconShadow tokenBackground tokenContainer rarityTokenSprites lootsafeQualitySprites lootCaseContainer lootRoot lootBack lootEffects lootFront commodity _safe onLoaded // methods (4) public .ctor() public SetIcon(_commodity, _onLoaded) private OnSafeSpriteLoaded(sname, sprite) private OnSpriteLoaded(sname, sprite) // ==== [4197] class FE.BlackMarketPopup ==== // fields (53) availableCount discountPrice itemTypeDescription itemsOwned itemsOwned_levelup itemDescription levelUpDescription popupTitle popupTitleLootCase popupDodgeName popupDodgeNameSlot popupDodgeNameBkg popupDodgeNameBkgEdge maskBoostSlotHolder maskBoostSlots boostLocators _spriteDodge _spriteHealth _spriteAdrenaline _spriteStamina _spriteDamage _spriteAccuracy _spriteFireRate priceButtons cellPrefab _animator availableBanner saleBanner levelUpBanner purchaseCompleteBanner itemTypeIcon itemTypeBanner qualityIcon commodityIcon itemTypeSprites qualitySprites greyMarket sidewellBase sidewellBkg sidewellTypeBar cellWell sidewellRays sidewellDots sidewellBeams sidewellStars safeDescriptionRoot lootDescription devLabel themeId _item isPurchaseInProgress isHiding onPurchase // methods (23) public .ctor() public SetBkgColors() public Show(item, _onPurchase) private SetItemTypeIcon(commodity) private SetLevelUpDescription(commodity) private UpdateUI(item) private InitialiseMaskBoosts(commodity, bar_color) private InitialiseSlot(slot, type, value) private GetSprite(type) private static GetBoostKey(type) private OpenCurrencyStore(isGold) private OnPurchase(item, quantity) private PlayPurchaseSound(item) private ShowInProgressModal() private HideInProgressModal() public OnHide() public OnHidden() private OnSpriteLoaded() private PendStartShow() public OnBuyAnimationEnded() private ShowDevInfo(item) private m__0() private m__1(r) // ==== [4198] class MaskBoostSlot ==== // fields (6) _root _icon _desc _value _barBkg _barExtra // methods (1) public .ctor() // ==== [4199] class PurchaseAction ==== // methods (4) public .ctor(object, method) public virtual Invoke(item, quantity) public virtual BeginInvoke(item, quantity, callback, object) public virtual EndInvoke(result) // ==== [4200] class c__AnonStorey0 ==== // fields (2) item $this // methods (2) public .ctor() assem <>m__0(q, enoughCurrency) // ==== [4201] class c__AnonStorey1 ==== // fields (3) item quantity $this // methods (1) public .ctor() // ==== [4202] class c__AnonStorey2 ==== // fields (2) greymarketItem <>f__ref$1 // methods (2) public .ctor() assem <>m__0(s) // ==== [4203] class c__AnonStorey3 ==== // fields (2) safe <>f__ref$1 // methods (2) public .ctor() assem <>m__0(error, gold, cash, items) // ==== [4204] class FE.BlackMarketPopupPurchaseButton ==== // fields (6) quantityText normalPrice salePrice onButtonPress quantity enoughCurrency // methods (5) public .ctor() public Configure(item, _quantity, _onButtonPress) private UpdateUI(item) private EnoughCurrency(currencyType, required) public OnButtonPress() // ==== [4205] class FE.BlackmarketRefilledPopup ==== // fields (17) _animator _container _shade _itemRoot _bonusItemTemplate _mainItem _description itemTypeDescription itemTypeIcon itemTypeSprites _minorItems _priorities _onShowHidePopup _onRequireStore _storeRequired _featuredItems k__BackingField // properties (1) IsShowing // methods (15) public .ctor() public get_IsShowing() private set_IsShowing(value) public Initialise(onShowHidePopup, onRequireStore) private RetrieveItems() private CompareItems(a, b) private ConfigureDisplay() private SetMainItemTypeDisplay(commodity) private ClearItems() private OnHidden() public OnClickBackground() public OnVisitStore() private VisitStore() private DismissPopup() public OnPopupHidden() // ==== [4206] class Item ==== // fields (2) _commodity _numAvailable // ==== [4207] class FE.BlackMarketRefreshPopup ==== // fields (1) greyMarket // methods (2) public .ctor() public OnPopupCompleted() // ==== [4208] class FE.BoostRow ==== // fields (11) UpdateRemainingPeriod _icon _caption _remainingTime _boostTypeCash _boostTypeXP _boostTypeHealth _boostTypeDamage _boostTypeStamina _boost _updateTimer // methods (6) public .ctor() private static GetChallengeText(key) private static FormatChallengeText(key, args) public Initialise(boost) private UpdateRemainingTime() family Update() // ==== [4209] class FE.UnlimitedLoopingScrollList ==== // fields (2) scrollRect debugPos // methods (4) public .ctor() family virtual GenerateItems() family virtual ClearItems() public OnScroll(position) // ==== [4210] class FE.UnlimitedScrollDataSource ==== // fields (2) scrollList awaitingData // methods (5) public .ctor() private Start() public final virtual GetMoreData() private SendData() public final virtual SetScrollList(scrollList) // ==== [4211] class FE.UnlimitedScrollItem ==== // fields (1) text // methods (3) public .ctor() public ScrollCellIndex(index) public ScrollCellContent(data) // ==== [4212] class FE.UnlimitedScrollList ==== // fields (3) scrollRect debugPos listItemPrefab // methods (4) public .ctor() family virtual GenerateItems() family virtual ClearItems() public OnScroll(position) // ==== [4213] interface FE.IScrollDataSource ==== // methods (2) public virtual abstract SetScrollList(scrollList) public virtual abstract GetMoreData() // ==== [4214] interface FE.IUnlimitedList ==== // properties (1) CurrentItemCount // methods (4) public virtual abstract get_CurrentItemCount() public virtual abstract AddData(data) public virtual abstract ClearData() public virtual abstract ClearList() // ==== [4215] interface FE.IScrollListEntry`1 ==== // methods (2) public virtual abstract ScrollCellIndex(index) public virtual abstract ScrollCellContent(scrollItemData) // ==== [4216] class FE.UnlimitedScrollListBase ==== // fields (5) dataSource spinner data scrollData requestPending // properties (1) CurrentItemCount // methods (9) family .ctor() public final virtual get_CurrentItemCount() private Awake() public final virtual ClearData() public final virtual ClearList() family GetMoreData() public final virtual AddData(newData) family virtual abstract GenerateItems() family virtual abstract ClearItems() // ==== [4217] class FE.BundlePopup ==== // fields (35) _animIdHide _animParamShow _animator _container _itemRootShort _itemParentShort _itemRootLong _itemParentLong _shortLayoutThreshold _itemTemplate _featureBag _featureRifle _featureMask _featureFallback _heading _cashSymbol _goldSymbol _priceLabel _featureQuantity _featuredItemName _pitch _saving _useFeatureItemDescription _buyButton _onShowHideBundlePopup _productBundle _state _itemRoot _itemParent _countBagRifle _countModGadget _countMask _featuredItem _referrer k__BackingField // properties (1) IsShowing // methods (29) public .ctor() public get_IsShowing() private set_IsShowing(value) public Initialise(referrer, id, onShowHideBundlePopup) private ClearHeading() private ClearItems() private ClearPricing() private ConfigureHeading() private ConfigurePitchText() private ClassifyItems() private ConfigureItems() private ConfigureItem(commodity, quantity, item) private FindExclusivePaidBundle(commodity) private ConfigurePricing() private OnHidden() public OnClickBackground() public OnClickBuy() private PerformPurchase() private CanAffordBundle() private static GetStoreText(key) private static GetStoreTextFormatted(key, args) private ShowCurrencyStore() private OnLeaveStore() private DismissPopup() private OnPurchasedBundle(error, bundle, chatNotify) private HandleError(error) private EndPurchase() public OnPopupHidden() private m__0(r) // ==== [4218] class State ==== // fields (5) value__ Idle Purchasing Dismissing Dismissed // ==== [4219] class FE.ButtonGlint ==== // fields (8) button glintAnimator minTime maxTime stateName idleName numGlints waitTime // methods (4) public .ctor() private Start() public DoGlintNow() private Update() // ==== [4220] class FE.CameraData ==== // fields (11) _fieldOfView _nearClipDistance _farClipDistance _moveEasing _moveEasingType _rotateEasing _rotateEasingType _foVEasing _foVEasingType _moveTime _useStandardValues // methods (1) public .ctor() // ==== [4221] class FE.Cameraman ==== // fields (38) _compositionMaterial _renderedLayers NoFade FullyFaded NoBlur Blurry DefaultClipNear DefaultClipFar _idFadeLevel _idBlurConsts _blurBasis _fadeEasing _fadeSpeed _blurEasing _blurSpeed _moveEasing _rotateEasing _fovEasing _moveTime _moveSpeed _compositionInstance _currentFade _currentBlur _onFirstFrame _shaker k__BackingField _master _moveParameter _startPosition _startOrientation _startFoV _fadeBlurOpCount k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField // properties (14) mode drawRegion texOffset texScale isSlaved isMoving currentMoveTime movementEndTime adjustingFadeBlur isFaded ownedCamera compositionMaterial OnBlurChanged Target // methods (45) public .ctor() public get_mode() private set_mode(value) public get_drawRegion() public set_drawRegion(value) public get_texOffset() public set_texOffset(value) public get_texScale() public set_texScale(value) public get_isSlaved() public get_isMoving() public get_currentMoveTime() public get_movementEndTime() public get_adjustingFadeBlur() public get_isFaded() public get_ownedCamera() private set_ownedCamera(value) public get_compositionMaterial() public get_OnBlurChanged() public set_OnBlurChanged(value) family Awake() public Initialise(sighted, defs) private ConfigureBlurFade(defs) private ConfigureMotion(defs) public StopCapture() public ResumeCapture() private CancelShaking() private BlockShaking() private ResumeShaking() public get_Target() private set_Target(value) public ExecuteMove(target) public SnapTo(reference) public SlaveTo(target) public ChangeFadeLevel(targetFade, snap, delay, speedScale) public ChangeBlurLevel(targetBlur, snap, delay, speedScale) family Update() private UpdateMoveToCamera() private SetMoveCompleted() family OnPostRender() public ScreenPointToRay(position, ray) private SetFade(fade) private SetBlur(blur) private ExecuteFade(delay, targetFade, speedScale) private ExecuteBlur(delay, targetBlur, speedScale) // ==== [4222] class Mode ==== // fields (3) value__ None Video // ==== [4223] class BlurListener ==== // methods (4) public .ctor(object, method) public virtual Invoke(blur) public virtual BeginInvoke(blur, callback, object) public virtual EndInvoke(result) // ==== [4224] class c__Iterator0 ==== // fields (12) delay __0 __0 targetFade __0 speedScale __0 __1 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4225] class c__Iterator1 ==== // fields (12) delay __0 __0 targetBlur __0 speedScale __0 __1 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4226] class FE.CashProduct ==== // fields (4) cashValue k__BackingField _bundle _onProductClicked // properties (2) bundle index // methods (6) public .ctor() public get_bundle() public get_index() private set_index(value) public Configure(sku, index, onProductClicked) public OnClick() // ==== [4227] class OnProductClicked ==== // methods (4) public .ctor(object, method) public virtual Invoke(cp) public virtual BeginInvoke(cp, callback, object) public virtual EndInvoke(result) // ==== [4228] class FE.CashStore ==== // fields (16) mainAnimator content mainTitle caption canvasGroup _freeCashRoot storePanels k__BackingField moneySpline moneyParticle _adService _selectedProduct _onLeaveStore _closereason _showingError _conversionModal // properties (2) attemptingPurchase isShowing // methods (22) public .ctor() public get_attemptingPurchase() private set_attemptingPurchase(value) public get_isShowing() public ShowCashStore(contextMessage, adService, onLeaveStore) public HideCashStore() public HideCashStore(reason) public OnNewPlacement() public OnAnimationShow() public OnAnimationHide() family UpdateContent() public OnProductSelected(cashProduct) private CanAffordProduct() public AttemptPurchase() private OnLeaveGoldStore() private Update() private OnAcknowledgeError() public StartMoney() public OnMoneyDone() public OnClickFreeCash() private m__0(error, retBundle, chatNotify) private m__1() // ==== [4229] class StoreCloseReasons ==== // fields (5) value__ SWITCH_STORE PURCHASE_COMPLETED CANCELLED DISABLED // ==== [4230] class OnLeaveStore ==== // methods (4) public .ctor(object, method) public virtual Invoke(closeReason) public virtual BeginInvoke(closeReason, callback, object) public virtual EndInvoke(result) // ==== [4231] class FE.CellAction ==== // methods (4) public .ctor(object, method) public virtual Invoke(duration, cell) public virtual BeginInvoke(duration, cell, callback, object) public virtual EndInvoke(result) // ==== [4232] class FE.Cell ==== // fields (5) icon selected newBadge k__BackingField _isSelected // properties (2) commodity isSelected // methods (10) family .ctor() public get_commodity() private set_commodity(value) public get_isSelected() family virtual Configure(c) family LoadSprite(name) public SetSelected(isSelected) public ShowNewBadge(delayIndex) public HideNewBadge(quick) private m__0(sname, sprite) // ==== [4233] class ChallengePanel ==== // fields (23) rewardPanel instructions progress progressDial donesclamation claimButton claimAnimator completedParticle message moneySpline goldSpline moneyParticle goldParticle genericParticle onClaimed standardProgress claimAnimationCompleted claimResponseReceived hasGold hasCash trackedChallenge k__BackingField updating // properties (1) completed // methods (24) public .ctor() public get_completed() private set_completed(value) family OnEnable() family OnDisable() public ClaimItemsResponse(err, response) public OnClick() public StartMoney() public OnMoneyDone() public StartGold() public OnGoldDone() public StartGeneric() private RequiresUpdate(challenge, completed) public InitPostIt(challenge, onClaimed, completed) public UpdatePostIt(challenge, msg, completed) public UpdateChallenge() public CompleteChallenge() public OnPostItReadyForUpdate() public OnPostItHidden() private static FormatProgress(challenge, current) private SetupRewards(rewards) public FAKEMONEY() public FAKEGOLD() public FAKEGENERIC() // ==== [4234] class ChangeButtonLayer ==== // methods (2) public .ctor() public final virtual OnPointerEnter(eventData) // ==== [4235] class FE.ChangeSortPosition ==== // methods (3) public .ctor() public SortToTop() public SortToBottom() // ==== [4236] class FE.BaseChat ==== // fields (4) _chatValidationFont _invalidChatCharacter _chatView chatInput // methods (8) family .ctor() public JoinChat() private OnChatStringSubmit(text) assem virtual abstract GetChannelName() public LeaveChat() public ShowStatusMessage(msg) public PostStatusMessage(msg) public PostChatMessage(msg) // ==== [4237] class FE.ChatBubble ==== // fields (4) LeftMessage RightMessage LeftSide RightSide // methods (2) public .ctor() public Setup(message, username) // ==== [4238] class FE.ChatBubbleSide ==== // fields (8) text senderName post_time maskImage maskBackground joinButton clanBadgePrefab partyID // methods (5) public .ctor() assem DisplayMessage(title, message, mask, badgeInfo, partyID, time) assem Hide() public JoinButtonClick() private Update() // ==== [4239] class FE.ChatHelper ==== // fields (27) CategoryChallenge CategoryAchievement CategoryGacha CategoryRank CategoryLevel CategoryPurchase CategoryBetWon CategoryUserChat CategoryPartyStarted CategoryJoinClan CategoryLeaveClan CategoryNewBoss CategoryKicked CategoryPromoted CategoryDemoted TagReplacement KeyName KeyVIP KeyClan KeyMask KeyCategory KeyID KeyMessage KeyParty KeyTime KeyPlayerID <>f__switch$map1 // methods (18) private static GetText(key) private static FormatText(key, args) private static MakeEncodedPlayerID(content, idOverride) private static MakeEncodedName(content, nameOverride) private static MakeEncodedMask(content, maskIDOverride) private static MakeDisplayName(content) public static Encode(msg, validationFont, invalidChatCharacter, permitTags, partyID) private static EncodePartyMessage(partyID) public static EncodeJoinMessage() public static EncodeLeaveMessage() public static EncodeNewBossMessage(member) public static EncodeKickMessage(member) public static EncodePromotionMessage(member) public static EncodeDemotionMessage(member) private static EncodeChatMessage(msg, validationFont, invalidChatCharacter, permitTags) public static Encode(msg, permitTags) public static Encode(data) public static Decode(user, message, decodedMessage, prependName) // ==== [4240] class DecodedMessage ==== // fields (7) playerID nickName mask text partyID time isInfo // ==== [4241] class FE.ChatiMessageStyle ==== // fields (3) chatBuffer bubblePool chatBufferLines // methods (4) public .ctor() public virtual Clear() private Update() private UpdateBubble(bubble, text) // ==== [4242] class FE.ChatLoopingStyle ==== // fields (4) scrollRect scrollData canScroll SCROLL_RATE // methods (5) public .ctor() public virtual Clear() family virtual DecodeChat(user, message, decodedMessage) public virtual PostText(text, resetQueue, nickName, mask, partyID, time) private Update() // ==== [4243] class FE.ChatUser ==== // fields (1) userID // ==== [4244] interface FE.IChatChannel ==== // properties (4) Channel Joining CanChat Subscribed // methods (6) public virtual abstract get_Channel() public virtual abstract get_Joining() public virtual abstract get_CanChat() public virtual abstract get_Subscribed() public virtual abstract Publish(message) public virtual abstract Unsubscribe() // ==== [4245] class FE.ChatSwitchboard ==== // fields (9) AppID Version k__BackingField _client _channels _state _connectionDesired _attemptingReconnect onStateChanged // properties (2) CanChat Connected // methods (30) public .ctor() public get_CanChat() public get_Connected() private set_Connected(value) family Awake() family Start() public AttemptConnect() public ResetConnection() family Update() family OnDestroy() family OnApplicationQuit() private WaitToConnect() public static MakeUniqueName(pp) public static MakeChatUser(uniqueName) private Connect() private Disconnect() private UpdateIOS() public Subscribe(channel, onJoined, onReceive, messagesFromHistory) public Publish(channel, message) public Unsubscribe(channel) private SubscribeWhenReady(subscriber, messagesFromHistory) public final virtual DebugReturn(level, message) public final virtual OnDisconnected() public final virtual OnConnected() public final virtual OnChatStateChange(state) public final virtual OnGetMessages(channelName, senders, messages) public final virtual OnPrivateMessage(sender, message, channelName) public final virtual OnSubscribed(channels, results) public final virtual OnUnsubscribed(channels) public final virtual OnStatusUpdate(user, status, gotMessage, message) // ==== [4246] class ChatChannel ==== // fields (6) _board k__BackingField k__BackingField k__BackingField k__BackingField k__BackingField // properties (6) Channel Subscribed Joining CanChat OnJoined OnReceive // methods (16) public .ctor(channel, client, onJoined, onReceive) public final virtual get_Channel() private set_Channel(value) public final virtual get_Subscribed() public set_Subscribed(value) public final virtual get_Joining() public set_Joining(value) public final virtual get_CanChat() public get_OnJoined() public set_OnJoined(value) public get_OnReceive() public set_OnReceive(value) public final virtual Publish(message) public final virtual Unsubscribe() public Join() public Receive(senders, messages) // ==== [4247] class c__Iterator0 ==== // fields (5) __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4248] class c__Iterator1 ==== // fields (6) subscriber messagesFromHistory $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4249] class FE.ChatText ==== // fields (6) type title message mask partyID timeStamp // methods (1) public .ctor(type, title, message, mask, partyID, time) // ==== [4250] class Type ==== // fields (5) value__ INFO YOU OTHER SYSTEM // ==== [4251] class FE.ChatView ==== // fields (4) _chatChannel textQueue messagesFromHistory MAX_TEXT // methods (12) public .ctor() public LeaveChat() public virtual Clear() public JoinChat(channel) private OnChatJoined(channel) family virtual DecodeChat(user, message, decodedMessage) private OnChatReceived(users, messages) public CanPost() public PostMessage(message) public virtual PostInfoText(text, resetQueue, playerName, mask, time) public virtual PostText(text, resetQueue, nickName, mask, partyID, time) public virtual PostSystemText(text, resetQueue) // ==== [4252] class FE.VanChat ==== // fields (5) VanChatNameFormat _chatView chatInput _chatValidationFont _invalidChatCharacter // methods (5) public .ctor() public JoinChat() public LeaveChat() private OnChatStringSubmit(text) public PostChatMessage(msg) // ==== [4253] class ClanBadge ==== // fields (14) motif pattern selected button _badgeBody _bodyAlpha _outEase _inEase _inDuration _outDuration _animSeq availableMotifs availablePatterns k__BackingField // properties (1) index // methods (9) public .ctor() public get_index() private set_index(value) public Configure(motifIndex, patternIndex, colourIndex, i, enableButton) public OnSelect(select) private SelectDisplay() private DeselectDisplay() private KillTweens() private OnDisable() // ==== [4254] class ClanBadgeDecal ==== // fields (7) clan_badge_prefab badge_holder badge_camera clan_badge clan_sideboards clan_art imgSize // methods (3) public .ctor() public Configure(clanBadgeParts, renderer) private ApplyBillboard() // ==== [4255] class ClanChallengeRankEntry ==== // fields (5) range rewardCash rewardGold cashAmount goldAmount // methods (2) public .ctor() public Configure(rangeMin, rangeMax, type, amount) // ==== [4256] class ClanChangeMembership ==== // fields (14) mainAnimator clanProfileTab maskSprite playerName maskLocator maskHolder kickButtonObj promoteButtonObj demoteButtonObj setBossButtonObj _maskTweenScaleInUp _maskTweenEaseIn _maskTweenScaleInDown selectedName // methods (9) public .ctor() public Configure(entry) private DoMaskAnimation(start_ref) public Hide() public OnKick() public OnPromote() public OnDemote() public OnSetLeader() public OnPopupHidden() // ==== [4257] class c__AnonStorey0 ==== // fields (2) entry $this // methods (2) public .ctor() assem <>m__0(sName, sprite) // ==== [4258] class FE.ClanChat ==== // fields (1) ClanChatNameFormat // methods (2) public .ctor() assem virtual GetChannelName() // ==== [4259] class FE.ClanChatBubble ==== // fields (4) ourSide otherSide noSide system // methods (3) public .ctor() public final virtual ScrollCellContent(content) public final virtual ScrollCellIndex(index) // ==== [4260] class c__AnonStorey0 ==== // fields (5) target title message partyID time // methods (2) public .ctor() assem <>m__0(sname, sprite) // ==== [4261] class FE.ClanChatTab ==== // fields (23) ClanChatNameFormat clanInspect _chatValidationFont _invalidChatCharacter _chatView chatInput motdInput clanBadgePrefab clanName clanID clanNumMembers clanBadgeParent buyButton buyButtonPrice mainBadge GIFT_CASE_SCALING_INDEX buyGiftCost buyGiftCurrency buyGiftBundle previousMOTD DefaultUser k__BackingField <>f__am$cache0 // properties (1) ChatStringSubmit // methods (25) public .ctor() assem Configure() public JoinChat() private SetCount() public LeaveChat() private OnChatStringSubmit(text) public OnMOTDChange(change) private OnMOTDSubmit(text) public OnJoinPartyClick(partyID) public get_ChatStringSubmit() private set_ChatStringSubmit(value) public ShowStatusMessage(msg, title, mask, time) public ShowSystemMessage(msg) public PostStatusMessage(msg) assem PostStartPartyMessage(partyID) public PostChatMessage(msg) public PostJoinMessage() public PostLeaveMessage() public PostNewBossMessage(member) public PostKickMessage(member) public PostPromotionMessage(member) public PostDemotionMessage(member) public CanPostMessage() private static .cctor() private static m__0(err) // ==== [4262] class ClanCreateTab ==== // fields (1) createCostLabel // methods (8) public .ctor() public virtual Configure() public InitDisplay() public OnCreateClicked() private OnReturnFromCurrencyStore() private AttemptCreate() private SuccesfullyCreatedClan(err) private m__0(r) // ==== [4263] class c__AnonStorey0 ==== // fields (3) region $this <>f__am$cache0 // methods (4) public .ctor() assem <>m__0(json) assem <>m__1(err, recv, changes) private static <>m__2() // ==== [4264] class ClanEditingTab ==== // fields (31) clanBadgePrefab clanRegionEntryPrefab clanBadgeName clanBadgeParent nameInput tagInput descriptionInput privateLabel minLevelLabel regionContent badgesContent badgesScroll toggleOnColor toggleOffColor modeToggleMotif modeToggleColour modeTogglePattern toggleLabelMotif toggleLabelColour toggleLabelPattern selectedRegion previousName previousTag previousDescription isPrivate minLevel mainBadge badgeIndices selectedClanBadge centerOnBadge badgeEditMode // methods (18) public .ctor() public virtual Configure() family ConfigureMainBadge() family ClearBadges() family ConfigureBadges() public OnSelectBadge(badge) family SetMinLevel() family SetClanPrivacy() public OnRegionClicked(region) public OnClanNameChange(change) public OnClanTagChange(change) public OnClanDescriptionChange(change) public OnTogglePrivate() public OnIncrementMinLevel(increment) public OnToggleMotifs(on) public OnTogglePatterns(on) public OnToggleColours(on) private Update() // ==== [4265] class BadgeEditMode ==== // fields (4) value__ MOTIF PATTERN COLOUR // ==== [4266] class ClanEditTab ==== // fields (2) clanInspect <>f__am$cache0 // methods (7) public .ctor() public virtual Configure() public AcceptChanges() public OnDisbandClan() private ProceedWithDisband() private m__0(err) private static m__1(err) // ==== [4267] class ClanGiftPopup ==== // fields (21) mainAnimator clanChat lootDescription _list_shade _rankLabel buyButton buyButtonPrice buyLockTime _rankControl _rankBadge _rankRange _icon_holder _rank_text_holder _active_case_vfx _targetBucketIndex _safeBucketIndex GIFT_CASE_SCALING_INDEX buyGiftCost buyGiftCurrency buyGiftBundle updateTime // methods (19) public .ctor() public Show() private InitialiseSafeBucketIndex() private PreviousSafeBucket() private NextSafeBucket() private UpdateBucketDisplay() private UpdateItemDisplay() private ChangeBucketDisplay(index) public OnClickPreviousBucket() public OnClickNextBucket() public Hide() public OnPopupHidden() public OnClanGiftClick() private OnReturnFromCurrencyStore() private AttemptPurchaseGift() private GetTimeLeftMs() private Update() private m__0(r) private m__1(err) // ==== [4268] class BasicPopup ==== // fields (4) autoHideTime mainAnimator onHideCallback autoHideTimer // properties (1) canContinue // methods (6) public .ctor() family virtual get_canContinue() family Setup(callback) private Update() public OnPopupHiden() public OnContinue() // ==== [4269] class ClanGiftPopupV2 ==== // fields (1) numGiftsText // methods (2) public .ctor() public Setup(numGifts, callback) // ==== [4270] class ClanInfoPopup ==== // fields (17) maskHolder mask maskShadow playerName contentsGifting contentsJoinClanGift contentsJoinHeist contentsClan clanBadgeLocator clanBadgePrefab clanBadge mainAnimator k__BackingField onHidden onPositiveAction onNegativeAction isHiding // properties (1) isShowing // methods (11) public .ctor() public get_isShowing() private set_isShowing(value) public Configure(info, onHiddenCallback) public Show() public Hide() public OnHidden() public OnPositiveClick() public OnNegativeClick() private Update() private m__0(sname, sprite) // ==== [4271] class FE.ClanInspect ==== // fields (17) mainAnimator clanProfileTab clanChatTab clanEditTab clanLeaderboardTab clanGiftPopup profileTab chatTab editTab leaderboardTab editTabHolderActive editTabHolderInactive commonButtons lastClanGiftCount mode <>f__am$cache0 <>f__am$cache1 // methods (24) public .ctor() private Show() private Hide() family virtual PerformInvoke() private UpdateTopTabs() public UpdateGiftPopup() public virtual OnPlayerProfileUpdated(pp) family virtual PerformDismiss() family virtual ResetDismissedComponents() public OnHidden() public OnShown() public ShowProfileTab() public ShowChatTab() public ShowEditTab() public ShowLeaderboardTab() public OnJoinParty(partyID, reset) public OnCreateParty() private OnJoinedOrCreated(success) public OnPlayChallenge() public Update() private OnPopupClosed() public OnClaimClanGifts() private static m__0() private static m__1(json) // ==== [4272] class Mode ==== // fields (6) value__ NONE PROFILE CHAT EDIT LEADERBOARD // ==== [4273] class c__AnonStorey0 ==== // fields (2) pp $this // methods (2) public .ctor() assem <>m__0(error, recv, changes) // ==== [4274] class FE.ClanJoin ==== // fields (5) clanJoinTab clanCreateTab joinTab createTab mode // methods (8) public .ctor() family virtual PerformInvoke() family virtual PerformDismiss() family virtual ResetDismissedComponents() private DoResetDismissedComponents() family virtual UpdateContents() public ShowJoinTab() public ShowCreateTab() // ==== [4275] class Mode ==== // fields (4) value__ NONE JOIN CREATE // ==== [4276] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4277] class ClanJoinEntry ==== // fields (21) clanBadgePrefab anim simpleInfo simpleClanName simplePrivateState simplePrivateIcon simpleMemberCount simpleMinLevel simpleClanBadgeParent expandedInfo expandedClanName expandedPrivateState expandedPrivateIcon expandedMemberCount expandedMinLevel expandedClanID expandedDescription expandedClanBadgeParent simpleClanBadge expandedClanBadge k__BackingField // properties (1) cachedClan // methods (6) public .ctor() public get_cachedClan() private set_cachedClan(value) public final virtual ScrollCellContent(clan) public OnSelect(selected) public final virtual ScrollCellIndex(index) // ==== [4278] class ClanJoinTab ==== // fields (15) clanRegionEntryPrefab regionContent clansContent noClans joinButton privateJoinButton joinButtonObj privateJoinButtonObj manualFind clansScroll selectedRegion currentRegion selectedClan scrollList <>f__am$cache0 // methods (16) public .ctor() public Configure() public final virtual SetScrollList(scrollList) public final virtual GetMoreData() private RefreshClans() private OnGetClans(error, totalClans, clans) public OnRegionClicked(region) public OnClanClicked(clan) public OnJoinClicked() private CheckIfFull_Join(clanID) private GetClanDataset(uid) private JoinClan() private DelaySwitchToInspect() public OnFindClicked() private Update() private static m__0(success) // ==== [4279] class c__AnonStorey1 ==== // fields (2) clanID $this // methods (3) public .ctor() assem <>m__0(json) assem <>m__1(error, recv, changes) // ==== [4280] class c__AnonStorey2 ==== // fields (3) pp uid $this // methods (2) public .ctor() assem <>m__0(err) // ==== [4281] class c__AnonStorey3 ==== // fields (3) pp $this <>f__am$cache0 // methods (3) public .ctor() assem <>m__0(errorCode) private static <>m__1() // ==== [4282] class c__Iterator0 ==== // fields (4) __0 $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4283] class FE.ClanLeaderboardEntry ==== // fields (11) background position clanName genericScore generic cashScore cash normalColor alternatingColour meColor effortIcon // methods (3) public .ctor() public Init(position, score, ei, clan, me) private SetupGenericIcon(effortIndex) // ==== [4284] class ClanLeaderboards ==== // fields (14) effortText effortTime topReward effortIcon rankEntryTemplate rankEntries rewardGroup timerGroup fadeTime fadeHoldTime _crossfadeState _crossfadeTimer EFFORT_UPDATE_SEC accEffortTime // methods (11) public .ctor() family static GetStoreText(key) family virtual PerformInvoke() family OnGetClanChallengeRewards(rewardString) private CreateClanEntry(entry, position, ranking, clans) family virtual OnResultsRetrieved(error, tableName, response) family virtual DoButtonReset() private UpdateEffortText() family virtual Update() private UpdateCrossfade() private ApplyCrossfade() // ==== [4285] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4286] class ClanLeaderboardTab ==== // fields (17) numClansToShow challengeTitle challengeDescription challengeTime challengeIcon challengeRewards rewardIcon rewardQuantity goldReward cashReward clanContent clanLeaderboardTabEntryPrefab gettingClans myClanEntry EFFORT_UPDATE_SEC effortIndex accEffortTime // methods (8) public .ctor() private ClearLeaderboard() public Configure() family virtual OnResultsRetrieved(error, tableName, response) family virtual OnPlayerResultsRetrieved(error, tableName, response) family OnGetClanChallengeRewards(rewardString) private UpdateEffortText() family Update() // ==== [4287] class FE.ClanLeaderboardTabEntry ==== // fields (11) clanBadgePrefab clanName clanRanking clanBadgeLocator effortIcon score background backgroundRow1 backgroundRow2 backgroundRowPlayer sheen // methods (4) public .ctor() public Configure(info, clans, rankPosition, effortIndex, highlight) public ConfigureMyClan(info, rankPosition, effortIndex) private SetupEffortIcon(effortIndex) // ==== [4288] class ClanMemberEntry ==== // fields (42) simpleInfo simpleName simpleLevel simpleRole effortIcon maskDisplay simpleScore simpleMaskLoader simpleRankBadgePrefab simpleRankBadgeLocator rankValue rankEliteColor rankNormalColor simpleInHeist simpleOnlineState onlineSprite offlineSprite backgroundCollapsed backgroundExpanded backgroundCollapsedImage backgroundExpandedImage glowCollapsed glowExpanded expandedBkg expandedBkgSelected collapsedBkg collapsedBkgSelected expandedInfo heistInfo changeMembershipButtonObj joinHeistButtonObj joinHeistButton partyMembers partySlotFull partySlotEmpty k__BackingField k__BackingField k__BackingField MAX_THIEVES_IN_PARTY isPartyFull isPartyOwner simpleRankBadge // properties (3) party inParty member // methods (11) public .ctor() public get_party() private set_party(value) public get_inParty() private set_inParty(value) public get_member() private set_member(value) public Configure(m) private SetBackgroundExpanded(is_expanded) private SetBackgroundSelected(is_selected) public OnSelect(selected) // ==== [4289] class FE.ClanMemberRowAction ==== // methods (4) public .ctor(object, method) public virtual Invoke(duration, clanRow) public virtual BeginInvoke(duration, clanRow, callback, object) public virtual EndInvoke(result) // ==== [4290] class FE.ClanMemberRow ==== // fields (27) selfRow otherRow backgroundImage memberName memberLevel memberRank memberMask memberEffort selected leaderIcon maskLoader teamContainer teamMembers away emptyColour fullColour joinText fullText effortIcon k__BackingField k__BackingField onDown onUp onClick clickable isOpen k__BackingField // properties (4) member isSelected isPartyOwner isPartyFull // methods (17) public .ctor() public get_member() private set_member(value) public get_isSelected() private set_isSelected(value) public get_isPartyOwner() public set_isPartyOwner(value) public get_isPartyFull() private set_isPartyFull(value) private static GetText(key) family virtual Start() public Configure(member, isLeader, onDown, onUp, onClick) public Select(select) private OnClick(duration) private OnPointerDown() private OnPointerUp() public ConsumeHold() // ==== [4291] class ClanMine ==== // methods (3) public .ctor() private Start() private Update() // ==== [4292] class ClanOther ==== // methods (3) public .ctor() private Start() private Update() // ==== [4293] class ClanProfileTab ==== // fields (32) clanInspect clanBadgePrefab clanChat clanChangeMembership clanName clanID clanRank clanNumMembers clanMinLevel clanPrivacy clanRegion clanBadgeParent challengeTime challengeIcon challengeDescription challengeRewardAmount memberContent clanMemberEntryPrefab gettingMembers startHeistButton quickHeists positiveButtonCue negativeButtonCue quickHeistFlash editButtonObj leaveClanButtonObj k__BackingField k__BackingField cachedFriendIDs selectedMember timerRefresh mainBadge // properties (2) leftClan quickHeistIDs // methods (34) public .ctor() public get_leftClan() private set_leftClan(value) public get_quickHeistIDs() private set_quickHeistIDs(value) family Awake() family OnDestroy() public Configure() private ConfigureButtons() private UpdateChallengeTime() private ConfigureChallenge() private OnPlayerProfileUpdated(pp) private ClearMembers() private OnClanMemberResponse() family virtual OnPlayerResultsRetrieved(error, tableName, response) public OnSelectMember(clanMemberEntry) public OnChallengeClick() public OnLeaveClan() private OnActuallyLeaveClan() public OnMemberJoinPartyClick() private UpdateQuickHeists() public OnQuickPartyJoin(index) public OnChangeMembership() public OnSetLeader() public OnKickMember() public OnKickedFromClan() public OnPromoteMember() public OnDemoteMember() private Update() private m__0(err) private m__1(err) private m__2(err) private m__3(err) private m__4(err) // ==== [4294] class c__AnonStorey0 ==== // fields (3) pp containsX containsY // methods (2) public .ctor() assem <>m__0(x, y) // ==== [4295] class ClanRegionEntry ==== // fields (5) selectedInfo unselectedInfo selectedRegionName unselectedRegionName k__BackingField // properties (1) region // methods (5) public .ctor() public get_region() private set_region(value) public Configure(regionKey) public OnSelect(select) // ==== [4296] class ClanTab ==== // fields (1) content // methods (3) public .ctor() public Show() public Hide() // ==== [4297] class FE.ClanUpsellPopup ==== // fields (7) mainAnimator unlockButton unlock unlockLevel lootDescription _list_shade enterClanScreen // methods (7) public .ctor() public Show() private UpdateItemDisplay() private Hide() public Dismiss() public EnterClanScreen() public OnPopupHidden() // ==== [4298] class FE.ClickableDuration ==== // fields (9) _downTime _isDown _consumed k__BackingField k__BackingField k__BackingField k__BackingField maxHoldTime onClickSpot // properties (5) OnDown OnUp OnClick OnHeld heldTime // methods (15) public .ctor() public get_OnDown() public set_OnDown(value) public get_OnUp() public set_OnUp(value) public get_OnClick() public set_OnClick(value) public get_OnHeld() public set_OnHeld(value) public get_heldTime() public ConsumeHold() public final virtual OnPointerDown(evt) public final virtual OnPointerUp(evt) public final virtual OnPointerClick(evt) private Update() // ==== [4299] class ClickToHide ==== // fields (1) objectToHide // methods (2) public .ctor() public OnClick() // ==== [4300] class FE.CompositingCamera ==== // fields (7) _cameraman _camera BlitEvent _blitBuffer _blurBlitBuffer _currentBuffer _idUnblurredTex // methods (7) public .ctor() family Awake() public Initialise() private InitialiseCommandBuffer() private BuildFadeOnly() private BuildBlurFade() private OnBlurChanged(blur) // ==== [4301] class FE.ControlPoint ==== // fields (3) _abcissa _ordinate _tangent // methods (2) public .ctor() public CopyTo(target) // ==== [4302] class FE.Core ==== // fields (59) _navBars _modal _modalSmall _modalCommunicating _spinner _foregroundCamera _foregroundCanvas _matchmaking _debugUI _devMessages cashStore newSeason endSeason _feFader _fadeMaterial _idFadeLevel backgroundCameraRig _serverAssert _serverAssertText _availableImageMessage _engagePopupDef _salesPopup _lootsafeEmptyInstruction _seasonUnlockInstruction _masksUnlockInstruction _outOfAppIAP _deepLink _blackmarketRefilled clanInfoPopup clanInfoQueue _promoCodePopup _adRewardPopup goldSalePopup twitchPopup facebookPopup _showLoadingSpinner k__BackingField k__BackingField PermitDebug k__BackingField k__BackingField StandardForegroundCameraDepth PriorityForegroundCameraDepth k__BackingField k__BackingField k__BackingField _onLeaveStoreMain _onLeaveStoreSubordinate _preIAPShowingButtonSW _activeModals _lastModalHandle onJoinCallback _banks _spriteCache _pendingSprites UnknownSpriteName _maintenanceModal _showingMaintenance _showingUpgradeMessage // properties (12) instance ready isShowingModal Switchboard AdService OnShowHideBundlePromo debugUiVisible iapStore GachaPresentation canShowClanPopup EngagePopupAvailable ImageMessageAvailable // methods (105) public .ctor() public static get_instance() private static set_instance(value) public get_ready() private set_ready(value) public get_isShowingModal() public get_Switchboard() private set_Switchboard(value) public get_AdService() public set_AdService(value) public get_OnShowHideBundlePromo() public set_OnShowHideBundlePromo(value) family Awake() family Start() private UpgradeSentinel() private ErrorCodeReceived(errorCode) private OnPlayerProfileUpdated(pp) family OnDestroy() family Update() public get_debugUiVisible() public set_debugUiVisible(value) public OnPressedBackButton() public ShowNavBars(onShown) public HideNavBars(onHidden) public OnFirstSceneFrame() public ShowCashStore(contextMessage, onLeaveStore) public ShowCashStore() public ShowInbox() public get_iapStore() private set_iapStore(value) assem IntegrateIAPStore(store, onLeaveStore) public get_GachaPresentation() private set_GachaPresentation(value) assem IntegrateGachaOverlay(gacha) private OnLeaveGoldStore() public ShowGoldStore(contextMessage, onLeaveStore) public HideGoldStore(abort) public ShowGoldStore() private NextModalHandle() public ShowCommunicatingModal() public DismissCommunicatingModal() public get_canShowClanPopup() public ShowClanPopup(info) public PumpClanPopupQueue() public HideClanPopup() public OnClanInfoPopupHidden() public CancelAllClanInfoPopups() public ShowModal(handle, showParams) public DismissModal(handle) public ShowSmallModal(handle, showParams) public DismissSmallModal(handle) public ShowTooLowLevelModal(requiredLevel) public ShowAdRewards(rewardID, rewardQuantity) private OnAdRewardPopupHidden() private static IsChangingScreen() public ShowPromoCodePopup(redeem, onHidden) private OnPromoItemsClaimed() private OnDeactivateModal(modal) private RemoveActiveModal(handle) private ImmediateShow(modal, handle, showParams) assem ShowBlackMarketPopup(bundleId, gachaPresentation) public ShowIAPPopup(referrer, iapSuffix, gachaPresentation) public ShowBundlePopup(referrer, salesGroup, gachaPresentation) private ShowSalesPopup(referrer, gachaPresentation, controller) private OnBundlePopupHidden() public ShowBlackmarketRefilledPopup(visitStore) public OnShowHideBlackmarketRefilledPopup(visible) public ShowDeepLinkConfirmation(error, onHidden) public ShowOutOfAppIAPConfirmation(productName) private OnShowHideOutOfAppIAPConfirmation(visible) public ShowLootsafeEmptyInstruction() private OnShowHideLootsafeEmptyInstruction(visible) private ShowServerAssert(message) public OnJoinParty(id, reset, callback) private WaitJoinParty(pid, reset) private FinishJoinParty(pid, reset) public PrepareEngagePopup(eng) public DevPrepareEngagePopup(parameters) private PrepareImageMessage(eng) public get_EngagePopupAvailable() private get_ImageMessageAvailable() public ShowEngagePopup() private OnImageMessageReady() private OnImageMessageDismiss(action) private OnImageMessageAction(action) private OnDidFailToReceiveImageMessageResources(err) public ResolveAchievements(response, node) public IsSpriteInBanks(spriteName) public LoadSprite(spriteName, onLoaded) private DoLoadSprite(spriteName, onLoaded) private PreloadSprites() public DownloadTexture(url, onLoaded) private DoDownloadTexture(url, onLoaded) private InitialiseFader() public SetFade(level) private OnServerMaintenance(required) private OnPlayingOnAnotherDevice() private OnForceUpgradeClient() public DevServerModal(forceUpgrade) public ShowGoldSalePopup(title, subtitle) public ShowTwitchPopup(title, subtitle) public ShowFacebookPopup(title, subtitle) private static .cctor() private m__0() private m__1(b) // ==== [4303] class ModalSize ==== // fields (3) value__ Normal Small // ==== [4304] class ModalInfo ==== // fields (3) handle size parms // ==== [4305] class ClanPopupInfo ==== // fields (6) mode fromName fromMask fromClanBadge onPositive onNegative // ==== [4306] class Mode ==== // fields (5) value__ GIFT HEIST CLAN CLAN_JOIN_GIFT // ==== [4307] class EngagePopupDef ==== // fields (3) k__BackingField k__BackingField k__BackingField // properties (3) Type Heading Content // methods (8) public get_Type() private set_Type(value) public get_Heading() private set_Heading(value) public get_Content() private set_Content(value) public Initialise(JSON) private GetText(JSON, volumeParam, keyParam) // ==== [4308] class c__Iterator0 ==== // fields (5) __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4309] class c__Iterator1 ==== // fields (5) __1 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4310] class c__AnonStorey5 ==== // fields (2) onHidden $this // methods (2) public .ctor() assem <>m__0() // ==== [4311] class c__AnonStorey6 ==== // fields (2) onHidden $this // methods (2) public .ctor() assem <>m__0() // ==== [4312] class c__Iterator2 ==== // fields (6) pid reset $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4313] class c__Iterator3 ==== // fields (12) __0 __1 __2 spriteName onLoaded __3 __4 __4 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4314] class c__Iterator4 ==== // fields (10) url __0 __0 __0 onLoaded __0 __0 $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4315] class c__AnonStorey7 ==== // fields (1) messenger // methods (2) public .ctor() assem <>m__0() // ==== [4316] class c__AnonStorey8 ==== // fields (2) UpgradeURL $this // methods (2) public .ctor() assem <>m__0() // ==== [4317] class FE.CubicSpline ==== // fields (1) _controlPoints // properties (2) startsAt endsAt // methods (6) public .ctor() public Evaluate(parent, t, position, tangent) public get_startsAt() public get_endsAt() public Evaluate(t, position, tangent) public UpdateDerivatives() // ==== [4318] class FE.CurrencyProduct ==== // fields (10) goldValue icon selected popularItem bestValueItem discountRoot discountText k__BackingField k__BackingField k__BackingField // properties (3) sku Price ExchangeRate // methods (13) family .ctor() public get_sku() private set_sku(value) public get_Price() family set_Price(value) public get_ExchangeRate() family set_ExchangeRate(value) family Configure(sku) public SetSelected(isSelected) public SetPopular(isPopular) public SetBestValue(isBestValue) public SetDiscount(visible, percentage) private m__0(sname, sprite) // ==== [4319] class FE.DailyBonusCase ==== // fields (11) cooldownTimer isReadyText gachaResult animator popup popupCaseIcon lootTierIcon updateTime isOpening _waitmodal devLabel // methods (15) public .ctor() private OnEnable() private UpdateUI() private Update() private UpdateCooldownTime() private IsCoolingDown() public static GetTimeLeftMs() public OnClick() private OnClosePopup(active) private OnOpenSafe() private ShowInProgressModal() private HideInProgressModal() private ShowError(error) private SafeOpened(error, gold, cash, items) private ShowDevInfo() // ==== [4320] class FE.DailyRewardPanel ==== // fields (3) RewardContainer RewardPanelPrefab DayText // methods (4) public .ctor() private static GetText(key) private static FormatText(key, args) public Init(day) // ==== [4321] class FE.DailyRewardsPopup ==== // fields (3) DailyRewardPanelPrefab DaysLayout _onClosure // methods (4) public .ctor() public Show(type, title, m, onClosure) public OnClosed() public Init() // ==== [4322] class DebugThiefSpeed ==== // fields (2) currentSpeedDisplay targetSpeedDisplay // methods (2) public .ctor() private Awake() // ==== [4323] class DebugUI ==== // fields (11) buildVersion message fpsText frequency accum frames _minFps _maxFps _gameController _instance _message // methods (8) public .ctor() private OnEnable() private OnDisable() family Start() private FPS() family Update() public static SetMessage(msg) private static .cctor() // ==== [4324] class c__Iterator0 ==== // fields (6) __0 __1 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4325] class FE.DeepLinkConfirmation ==== // fields (7) _productLabel _titleOk _textOk _titleError _textErrorInvalid _textErrorInactive _textErrorExpired // methods (2) public .ctor() public Initialise(error, onHidden) // ==== [4326] class c__AnonStorey0 ==== // fields (1) onHidden // methods (2) public .ctor() assem <>m__0(on) // ==== [4327] class FE.FlowAttribute ==== // fields (1) k__BackingField // properties (1) Tag // methods (3) public .ctor(tag) public get_Tag() private set_Tag(value) // ==== [4328] class FE.Definition ==== // fields (59) _titleScreen _unregisteredUserBoot _registeredUserBoot _postRegistration _enterVault _office _roleSelection _gadgetStore _bagStore _rifleStore _mask_store _black_market _gacha_store _mmVan _sniperRoom _endOfRound _postEndOfRound _basicLeaderboards _seasonLeaderboards _clanLeaderboards _achievements _inbox _friends _eventInfo _challenges _purchase_history _rank_season _rank_season_eor _rank_season_info _eventBookie _profile _userOptions _clanJoin _clanInspect _userAccountDisabled _chooseAffiliation _deviceLimitReached _levelSelect _adMob _devScreen _devTestEOR _fadeEasing _fadeEaseType _fadeSpeed _fadeHold _blurEasing _blurEaseType _blurSpeed _cameraMoveEasing _cameraMoveEasingType _cameraRotateEasing _cameraRotateEasingType _cameraFoVEasing _cameraFoVEasingType _cameraMoveTime _cashTextColour _goldTextColour _musicFastTransitionTime _states // methods (1) public .ctor() // ==== [4329] class FE.ColorAux ==== // methods (1) public static ToRGBA(colour) // ==== [4330] class FE.DevMessages ==== // fields (3) _uiCanvas _labelTemplate _textRoot // properties (1) visible // methods (5) public .ctor() family Start() public get_visible() public set_visible(value) public AddMessage(text) // ==== [4331] class FE.DevOptions ==== // fields (61) _menuTransform _maskCheatTransform _matchSettingsTransform _keychainTransform _playerId _mmMode _userLang _cycleMapText _debugRoot _levelSelectionRoot _specificLevelSelection _specificSelectableLevelTemplate _useSniperBotToggle _showBotDefsToggle _testBible _noTimeLimit _newSpeedCalc _useCustomMap _hideFPS _forceDailyRewardUI _showBuckets dCash _grantCashButton _grantCashLabel dGold _grantGoldButton _grantGoldLabel _grantCustomersButton _grantCustomersLabel _grantMasksButton _grantBagsButton _grantRiflesButton _grantModsButton _grantLevelButton _grantLootSafeContainer _languageTransform _currentLanguage _toggleLanguageNormal _toggleLanguageKeys _toggleLanguageReverse _toggleLanguageDoubleU _networkTransform _currentBestRegion _deviceDataTransform _appDebugable _appSignature _emulator _resetUserButton _maskCollectionContainer _lastMapIndex _mapIndex _started _updating _animator _keychainUID _keychainToken _keychainOptOut _keychainTermsV _keychainEnvironment ModTables <>f__am$cache0 // methods (90) public .ctor() family Awake() family Start() family OnEnable() public virtual OnPlayerProfileUpdated(pp) public UpdateUI(pp) public OnGrantGold() public OnGrantCash() private SetMapButtonText() private InitialiseAvailableMaps() public OnSelectMap(index) public UseCustomMap(use) public OnClickPlaySniper() public OnClickPlayThief() public OnLoadMap() private static GetActiveChallenge(challenge, completionMessage) public OnClearReview() private UpdateCustomersButton() public OnGrantCustomers() private ShowGrantGearButtons(show) private InitialiseMaskCollections() private UpdateMaskButton(collection, button) private BindMaskButton(collection, button) private OnClickedMaskCollection(collection, button) public OnClickForceUpgrade() public OnClickServerMaintenance() public OnClickMatchSettings() public OnReturnFromMatchSettings() public OnClickKeychainSettings() public OnReturnFromKeychainSettings() private FillKeychainDisplay() public OnToggleKeychainEnvironment(environment) public ToggleOptOut() public ResetTermsVersion() public OnClearKeychainEnvironment() public OnClickNetwork() public OnClickSelectCloudRegion(region) public OnReturnFromNetwork() private RefreshBestRegion() private DoRefreshBestRegion() private UpdateNetworkDisplay() public OnClickDeviceInfo() private UpdateDeviceInfo() public OnReturnFromDeviceInfo() public OnClickLanguage() private UpdateLanguageTitle() private UpdateLanguageToggles() public OnReturnFromLanguage() public OnClickSelectLanguage(code) private static UpdateLanguageDisplayMode(mode) public OnClickSelectLanguageDisplayNormal(on) public OnClickSelectLanguageDisplayKeys(on) public OnClickSelectLanguageDisplayReverse(on) public OnClickSelectLanguageDisplayDoubleU(on) public OnGrantGear(gear) public OnOpenGrantSafes() public OnReturnFromSafes() public OnGrantSafe(safeID) public OnCompleteProgressionSafe() public OnClickBlackMarketPopup() public OnOpenGrantGadgets(type) public OnGrantLevel() public OnReturnFromMasks() public OnGrantMods() public OnChangeShowBotDefs(on) public OnChangeTestBible(on) public OnChangeUseAutoSignIn(on) public OnChangeNoTimeLimit(on) public OnChangeNewSpeedCalc(on) public OnChangeHideFPS(on) public OnChangeShowBuckets(on) public OnChangeForceDailyRewardsUI(on) public OnTestLocalNotification() public OnSkipTutor() public OnResetUser() private OnResetUserResponse(error) family virtual PerformInvoke() family virtual PerformDismiss() family virtual ResetDismissedComponents() public virtual OnBackButtonPressed(applicationBackButton) private Show() private Hide() public OnHidden() public OnShown() private static .cctor() private m__0(error) private m__1(error) private m__2(error) private m__3(error) private static m__4(ok) // ==== [4332] class DevKeychain ==== // methods (8) public .ctor() private static gu3GetValueFromKeychain(key, def) private static gu3SetValueToKeychain(key, val) private static gu3DeleteValueFromKeychain(key) private static GetStreamUniqueKey(env, key) public static Get(env, key, def) public static Set(env, key, val) public static Delete(env, key) // ==== [4333] class c__Iterator0 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4334] class c__AnonStorey2 ==== // fields (3) collection button $this // methods (2) public .ctor() assem <>m__0() // ==== [4335] class c__AnonStorey3 ==== // fields (4) collection button modal $this // methods (2) public .ctor() assem <>m__0(error) // ==== [4336] class c__Iterator1 ==== // fields (7) __0

__0 __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4337] class c__AnonStorey4 ==== // fields (1) modal // methods (2) public .ctor() assem <>m__0(error) // ==== [4338] class c__AnonStorey5 ==== // fields (1) modal // methods (2) public .ctor() assem <>m__0(error) // ==== [4339] class c__AnonStorey6 ==== // fields (1) modal // methods (2) public .ctor() assem <>m__0(error) // ==== [4340] class c__AnonStorey7 ==== // fields (1) modal // methods (2) public .ctor() assem <>m__0(err) // ==== [4341] class c__AnonStorey8 ==== // fields (2) modal $this // methods (2) public .ctor() assem <>m__0(error) // ==== [4342] class c__AnonStorey9 ==== // fields (2) count $this // methods (2) public .ctor() assem <>m__0(error) // ==== [4343] class FE.Noteable ==== // fields (74) value__ Nothing PressedBack TitlesCompleted SignedIn ForceVaultDoor VaultDoorUnlocked VaultDoorOpened AffiliationMade PressedPlay EnterOffice ExitOffice SelectedThiefRole SelectedSniperRole CreatingOrJoiningParty CreateOrJoinParty ThiefReady SniperReady SniperInPosition SniperBlackedOut ExitVan PlayedThiefRound PlayedSniperRound ExitEOR ExitPostEOR ExitPostEORToLeaderboards EnterBagStore EnterRifleStore ExaminingBagMods ExaminingRifleMods ReturnedFromExaminingMods EnterMaskStore EnterBlackMarket SelectEasyMatch SelectMediumMatch SelectHardMatch RequestPlayRound AcceptPlayRound RequestLeaderboards RequestEliteLeaderboards RequestCartelLeaderboards DevOptions Inbox Challenges DevTestEOR PurchaseHistory ServerMaintenanceEnded EjectedFromRound RoundNetworkError RequestRankSeasons RequestRankSeasonInfo RequestUserOptions RequestClans EventInfo EventActive EventInactive CompleteAction SplashVisible SplashHide ShowingMainScreenPopup HiddenMainScreenPopup EnterGadgetStoreThief EnterGadgetStoreSniper SelectedThiefRoleSOLO SelectedSniperRoleSOLO EnterProfileThief EnterProfileSniper EnterLevelSelect AbandonParty PromoItemsClaimed AdOpened AdClosed ShowTOU StartWaitingForTitlesProblems // ==== [4344] interface FE.IEventListener ==== // properties (1) currentActionParts // methods (4) public virtual abstract OnEvent(what) public virtual abstract get_currentActionParts() public virtual abstract DoAction(action) public virtual abstract ActivateBackButton(activate) // ==== [4345] interface FE.IScreenFader ==== // properties (1) IsFading // methods (3) public virtual abstract FadeOut(speedScale) public virtual abstract FadeIn(speedScale) public virtual abstract get_IsFading() // ==== [4346] class FE.Director ==== // fields (80) k__BackingField entryEvent bootScene _coreScene _logger _servicesPrefab _tapjoyPrefab _gameDataPrefab _textBiblePrefab _appsFlyerTrackerCallbacks _feDefinition _videoMain _compositing _vaultThief _gachaBriefcase _premiumGachaCase k__BackingField currentEvent _inflightReloadTimer k__BackingField _flowStack _overlaidScreen _wasBackAction _screenRequestedBackButton _inScreenTransition _inGatchaCut _splashPreload _showingPopupBlur _moveCamFrom _moveCamTo _gachaSelector _titlesHidden k__BackingField k__BackingField suppressNetworkErrors earlyNetworkError onNoteable afterAdMob currentAdMobPlacement _connectedToServer _showingNetworkError _networkErrorModal _fastConsecutiveFrames _fastDevice _targetFrameRate _fastFrameThreshold _widescreenRatioThreshold _camDataInitial _camDataPostTitles _camDataOutsideVault _camDataInsideVault _camDataOfficeView _camDataInsideVanStart _camDataInsideVanEnd _camDataGachaOrigin _camDataGachaOriginWideMode _camDataGachaEnd _camDataGachaEndWideMode _camDataSniperRoom DefaultFadeSpeed _doingCutCameraMove _noAdService _currentAdTag _placementGoldStore _placementCashStore _placementMainScreen k__BackingField _engageLatch _tooEarly _tooLate k__BackingField _numPreloaded _totalPreload _numEORScenes GachaPresentationScene _gachaPresentation _gachaRoot _preloadScenes k__BackingField k__BackingField // properties (12) instance currentScreen seating feState pointOfNoReturn IsFading IsFaded IsInCut OnRewardedAdState currentActionParts OnStateChange onResetFrontend // methods (156) public .ctor() public static get_instance() private static set_instance(value) public get_currentScreen() private set_currentScreen(value) assem get_seating() private set_seating(value) public get_feState() private set_feState(value) private get_pointOfNoReturn() private set_pointOfNoReturn(value) family Awake() family OnDestroy() family Start() private DisableLights() private RegisterWithServerMessenger() private UnregisterWithServerMessenger() private OnConnectToServer() private OnDisconnectFromServer() private UpdateNetworkModal() private MeasureCPUPerformance() family Update() private OnPlayerProfileUpdate(pp) private FindReferenceCamera(state) private WideScreenDetected() private FindGatchaOrigin() private FindGatchaEnd() private UpdateFade(state) public final virtual FadeOut(speedScale) public final virtual FadeIn(speedScale) public final virtual get_IsFading() public get_IsFaded() private Blur() private Focus() private ClearCamermanState(cameraman) public CutToGacha(onFadingUp, onCutComplete) private DoCutToGacha(onFadingUp, onCutComplete) private TriggerCutCameraMove(state) private SnapCameraMove(to, raiseLights) private DoCutCameraMove(from, to, instantFade) private DoCutSlavedCameraMove(master) private get_IsInCut() private ReturnFromCut() public ReturnFromCut(instant, onFadingUp, onReset) private DoReturnFromCut(onFadingUp, onReset) private TransitionToPopupView(showing) private DoTransitionToPopupView() private TriggerCameraMove(targetState) private SelectBootState() private OnLeaveIAPStore() private LoadDependencies() private OnGachaOverlayModeChange(mode) private IsAdAvailable(type, adTag) private CreateEngagement(adTag) private UnregisterAdCallbacks() private InitialiseUnityAds() private RegisterWithIronSource() private UnregisterWithIronSource() public PreloadAdMobInterstitials() private GetInterstitialPrefsKey(id) private IsTimeToShowInterstitial(id) private ResetInterstitialCount(id) private BumpInterstitialCount(id) private InitialiseTapjoy() private OnConnectTapjoy() private CreatePlacement(placementName) private OnTapjoyEarnedCurrency(currency, amount) private OnTapjoyVideoError(placement, error) private ShowPostOfferWallMessage() private OnOfferwallRewardClaimed(cash, gold, items) private ClaimOfferwallRewards() private OnTapjoyContentDismiss(placement) private OnTapjoyContentReady(placement) private static PlacementReady(placement) public final virtual PlacementAvailable(id) public final virtual ShowPlacement(id) public final virtual ShowRewardedAd(adTag) public final virtual get_OnRewardedAdState() public final virtual set_OnRewardedAdState(value) private RewardedVideoAdRewardedEvent(placement) private RewardedVideoAdShowFailedEvent(error) private OnRewardedAdOpened() private RestoreAudioPostAd() private OnRewardedAdFailedToOpen(err) private OnRewardedAdClosed(completed) private RequestEOREnagement(engageEvent) private InitialiseEngage(engageEvent) private OnEngageResponse(eng) private CreateEngaagement(engagePoint) private OnEngageError(e) public final virtual OnEvent(what) public ShowInterstitial() private ContinueAfterInterstitialCo() public ContinueAfterInterstitial() public final virtual ActivateBackButton(activate) private GetScreenName(state) public GetCurrentScreenName() private TransitionToClans() private EnterGadgetScreen(asThief) private EnterThiefGadgetScreen() private EnterSniperGadgetScreen() private EnterProfileScreen() private AnnounceServerMaintencedEnded() private OnServerMaintenance(required) private static GetGeneralText(key) private OnTitlesCompleted() private UnloadTitleScreen(newestScreen) private InitiateMatchmaking() private OnAcceptPlayRound() private FadeAndLoadLevel() public final virtual get_currentActionParts() private set_currentActionParts(value) public final virtual DoAction(payload) public ReactToHouseAd(ad) private RequestChangeFeState(state, cb) private RetireScreen() public static FindSceneRoot(sceneName) private EnterOverlayMenu(flowState, onLoaded) private ReturnFromOverlay(flowState, onLoaded) private static RequiresBlur(flowState) private EnterMenuScene(flowState, onLoaded) private InitialisePreloading(isBoot) private PreloadAll(isBoot) private DoPreload(sceneName) private FindMenuRoot(sceneName) private InitialiseNavBars() private OnClickNav(dir, flow) private OnClickNW() private OnClickNW2() private OnClickSE() private IsBackActionPermitted(ignoreModals) public OnClickBack(applicationBackButton) private PerformTrackedBackAction() public PerformBackAction(ignoreModals, count) public get_OnStateChange() public set_OnStateChange(value) private GoBack(count) private ChangeState(newState) private CanSaveToStack(state) private FindFrontendState(stateName) private ChangeMusicState(enter) private UpdateNavBarState(state) private UpdateBackButton() private UpdateStoreButton(state) private UpdateOptionsButton(state) private ShowNavBarMoveDelay(when, show) public CanShowClanPopup() private OnPurchasedIAP(sku, recv, receipt) public get_onResetFrontend() public set_onResetFrontend(value) family UpdateEditor() private UpdateStandaloneCheats() private static .cctor() private m__0() private m__1(root) private m__2() // ==== [4347] class NoAds ==== // properties (1) OnRewardedAdState // methods (6) public .ctor() public final virtual ShowRewardedAd(tag) public final virtual get_OnRewardedAdState() public final virtual set_OnRewardedAdState(value) public final virtual PlacementAvailable(id) public final virtual ShowPlacement(id) // ==== [4348] class NopeEventListener ==== // fields (3) _type k__BackingField k__BackingField // properties (2) LastEvent currentActionParts // methods (8) family .ctor() public get_LastEvent() public set_LastEvent(value) public final virtual get_currentActionParts() private set_currentActionParts(value) public final virtual DoAction(action) public final virtual ActivateBackButton(no) public final virtual OnEvent(what) // ==== [4349] class EventTooEarly ==== // methods (1) public .ctor() // ==== [4350] class EventTooLate ==== // methods (1) public .ctor() // ==== [4351] class EnterSceneCallback ==== // methods (4) public .ctor(object, method) public virtual Invoke(root) public virtual BeginInvoke(root, callback, object) public virtual EndInvoke(result) // ==== [4352] class StateChange ==== // methods (4) public .ctor(object, method) public virtual Invoke(oldState, newState) public virtual BeginInvoke(oldState, newState, callback, object) public virtual EndInvoke(result) // ==== [4353] class GachaCaseSelector ==== // fields (3) _standard _premium _selected // methods (7) public .ctor(standard, premium) public final virtual HideApparatus() public final virtual ShowApparatus() public final virtual ResetContainer(instant) public final virtual BeginContainer(quality, flavour) public final virtual OpenContainer(onOpened) public ConcealCases() // ==== [4354] class c__Iterator0 ==== // fields (15) __0 __0 __0 __0 __1 __1 __0 __0 __0 __2 __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4355] class c__Iterator1 ==== // fields (6) onFadingUp onCutComplete $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4356] class c__Iterator2 ==== // fields (7) from to instantFade $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4357] class c__Iterator3 ==== // fields (5) master $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4358] class c__Iterator4 ==== // fields (6) onFadingUp onReset $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4359] class c__Iterator5 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4360] class c__Iterator6 ==== // fields (10) __0 __0 __0 __0 __0 __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4361] class c__AnonStorey10 ==== // fields (3) pp offerWallCount $this // methods (2) public .ctor() assem <>m__0() // ==== [4362] class c__AnonStorey11 ==== // fields (2) modalID $this // methods (3) public .ctor() assem <>m__0() assem <>m__1() // ==== [4363] class c__Iterator7 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4364] class c__Iterator8 ==== // fields (4) $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4365] class c__Iterator9 ==== // fields (6) __0 __0 $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4366] class c__IteratorA ==== // fields (6) __0 $this $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4367] class c__AnonStorey12 ==== // fields (2) wait <>f__ref$10 // methods (2) public .ctor() assem <>m__0() // ==== [4368] class c__IteratorB ==== // fields (9) flowState __0 __0 __1 onLoaded $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4369] class c__IteratorC ==== // fields (10) __1 flowState __0 __0 __2 onLoaded $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4370] class c__IteratorD ==== // fields (11) sceneName __0 __0 __0 __0 __0 $this $current $disposing $PC $locvar0 // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4371] class c__AnonStorey13 ==== // fields (2) wait <>f__ref$13 // methods (2) public .ctor() assem <>m__0() // ==== [4372] class c__AnonStorey15 ==== // fields (1) dir // methods (1) public .ctor() // ==== [4373] class c__AnonStorey14 ==== // fields (2) nav <>f__ref$21 // methods (2) public .ctor() assem <>m__0(g) // ==== [4374] class c__IteratorE ==== // fields (5) count $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4375] class c__IteratorF ==== // fields (8) when __1 __0 show $this $current $disposing $PC // properties (2) System.Collections.Generic.IEnumerator.Current System.Collections.IEnumerator.Current // methods (6) public .ctor() public final virtual MoveNext() private final virtual System.Collections.Generic.IEnumerator.get_Current() private final virtual System.Collections.IEnumerator.get_Current() public final virtual Dispose() public final virtual Reset() // ==== [4376] class FE.DPIAdjustor ==== // fields (3) targetThreshold referenceDPI eventSystem // methods (2) public .ctor() private Awake() // ==== [4377] class FE.DragableProduct ==== // fields (13) k__BackingField k__BackingField k__BackingField clearIfNotConsumed onCleared k__BackingField k__BackingField _icon _parentScroll _totalDelta k__BackingField DELTA_THRESHOLD CLEAR_THRESHOLD // properties (6) consumed commodity contentSprite onDragBegin onDragEnd isDragging // methods (18) public .ctor() public get_consumed() public set_consumed(value) public get_commodity() private set_commodity(value) public get_contentSprite() private set_contentSprite(value) public get_onDragBegin() public set_onDragBegin(value) public get_onDragEnd() public set_onDragEnd(value) public get_isDragging() private set_isDragging(value) public Configure(c, dragIcon, parentScroll) private OnSpriteLoaded(sname, sprite) public final virtual OnBeginDrag(evtData) public final virtual OnDrag(evtData) public final virtual OnEndDrag(evtData) // ==== [4378] class OnCleared ==== // methods (4) public .ctor(object, method) public virtual Invoke() public virtual BeginInvoke(callback, object) public virtual EndInvoke(result) // ==== [4379] class DragEvent ==== // methods (4) public .ctor(object, method) public virtual Invoke(evt) public virtual BeginInvoke(evt, callback, object) public virtual EndInvoke(result) // ==== [4380] class FE.DragIcon ==== // fields (11) _image _animator _origin _returning _initialPosition _initialRotation _endPosition _endRotation _animIdPickup k__BackingField k__BackingField // properties (2) onDragBegin onDragEnd // methods (14) public .ctor() public get_onDragBegin() public set_onDragBegin(value) public get_onDragEnd() public set_onDragEnd(value) public Show(sprite) public Hide() public final virtual OnBeginDrag(evtData) public final virtual OnDrag(evtData) public Drop() public ReturnAndVanish() private SetPosition(evtData) private ResetPosition() public OnDropped() // ==== [4381] class c__Iterator0 ==== // fields (7) __0